Ninja
Season 1 · Complexity: 2/6 · Health / CP (1v1): 50 / 2 CP
How to play Ninja
Overview & game plan
A combo assassin: chip damage plus delayed poison, with Ninjutsu pumping every hit.
If after roll 1 4× Shuriken for Walk the Line are reachable. Keep 4× Shuriken and reroll all dice not needed, aiming at Walk the Line (4 dice). If fewer than 4 matching dice remain after roll 1, switch to Assassinate!. Walk the Line deals a documented 12 damage and bypasses the defence roll, so the 4 committed dice stay on the table.
Strengths
- Slash lands almost always with 3 of 6 blade faces (5–7 damage)
- Delayed poison: 3 damage per token at the end of the opponent's turn (up to 2 tokens = 6)
- Ninjutsu turns any attack into +1 to +2 or undefendable
Weaknesses
- No block: Smoke Bomb only dodges on 1–3 (50%)
- Single hits stay small – you need the sum of poison + pump
Dice & symbols
Most likely attack
Requirement: 3× 🗡 Blade · Chance: 98.4%
Damage: 5 damage
Attacks & odds
| Ability | Requirement | Chance | Damage | Damage type | Effects |
|---|---|---|---|---|---|
| Slash | 3× 🗡 Blade | 98.4% | 5 damage | Normal | – |
| Walk the Line | 4× ✴ Shuriken | 53.6% | Sum of 2 dice | Undefendable | – |
| Death Blossom | 3× 🗡 Blade + 2× ✴ Shuriken | 62.9% | about 6 damage | Undefendable | – |
| Smoke Screen | 1× 🗡 Blade + 2× ✴ Shuriken + 1× 🥷 Mask | 71.6% | about 3 damage | Normal | delayed poison |
| Poison Blade | Small straight (4 in a row) | 58.7% | 5 damage | Normal | delayed poison |
| Shadewalk | 4× 🥷 Mask | 10.4% | 6 damage | Undefendable | delayed poison |
| Shadow Fang | Large straight (5 in a row) | 24.9% | 8 damage | Normal | – |
| Assassinate! Ultimate | 5× 🥷 Mask | 1.3% | 10 damage | Ultimate | delayed poison |
How you defend
Shade Shift prevents nothing: 3 dice (1 reroll), retaliate 1 per blade, 2 per shuriken, Smoke Bomb on 2 masks.
Concrete dice decisions
- If after roll 1 4× Shuriken for Walk the Line are reachable. Keep 4× Shuriken and reroll all dice not needed, aiming at Walk the Line (4 dice). If fewer than 4 matching dice remain after roll 1, switch to Assassinate!. Walk the Line deals a documented 12 damage and bypasses the defence roll, so the 4 committed dice stay on the table.
- If after roll 1 5× Mask for Assassinate! are reachable. Keep 5× Mask and reroll all dice not needed, aiming at Assassinate! (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Walk the Line. Assassinate! deals a documented 10 damage and applies Delayed Poison, so the 5 committed dice stay on the table.
- If after roll 1 4× Mask for Shadewalk are reachable. Keep 4× Mask and reroll all dice not needed, aiming at Shadewalk (4 dice). If fewer than 4 matching dice remain after roll 1, switch to Walk the Line. Shadewalk deals a documented 6 damage and bypasses the defence roll and applies Delayed Poison, so the 4 committed dice stay on the table.
- If after roll 1 a large straight for Shadow Fang are reachable. Keep a large straight and reroll all dice not needed, aiming at Shadow Fang (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Walk the Line. Shadow Fang deals a documented 8 damage, so the 5 committed dice stay on the table.
- If after roll 1 3× Blade for Slash are reachable. Keep 3× Blade and reroll all dice not needed, aiming at Slash (3 dice). If fewer than 3 matching dice remain after roll 1, switch to Walk the Line. Slash deals a documented 5 damage, so the 3 committed dice stay on the table.
Concrete playing rules
Early game
Run Slash as a safe baseline and build early Ninjutsu tokens plus Delayed Poison via Smoke Screen.
Mid game
Use Death Blossom and Walk the Line for undefendable burst damage.
Late game
Steer toward Shadewalk or Assassinate! with as many banked Ninjutsu tokens as possible.
- 1Apply the second delayed poison BEFORE the first ticks – 2 tokens = 6 damage at once.
Statuses & timing
- Delayed Poison: negative, inflicted by Smoke Screen, Poison Blade, Shadewalk and the ultimate.
- Smoke Bomb: positive, recorded in the captured status list.
- Preferably spend Ninjutsu at 2-3 stacks before a big attack (Assassinate!/Walk the Line) to maximise the burst bonus.
- Ninjutsu: Smoke Screen banks 2, Shadow Fang 2.
- Ninjutsu: Whenever a kill or a double delayed poison becomes possible – hoarding beyond 3 does nothing.
- Smoke Bomb: Smoke Screen, Shadewalk, Assassinate!; Shade Shift on 2 masks.
- Smoke Bomb: Only against the biggest hits (8+) – a 50% coinflip is too expensive for chip damage.
Avoid these mistakes
Works well with
- Shadow ThiefRank #1/37Shadow Thief applies Shadows (Shadows), Sneak Attack (Sneak Attack); their recorded effects add pressure and control windows to Ninja's existing routes.Shadow Thief adds Dagger Strike (8 damage, normal), Shifty Strike (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- HuntressRank #2/37Huntress applies Nyra's Bond (Nyra's Bond, Nyra's Bond), Bleed (Bleed); their recorded effects add pressure and control windows to Ninja's existing routes.Huntress adds Animalistic (5 damage, normal), Savage (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- TreantRank #3/37Treant applies Barbed Vine (Barbed Vine), Wellspring (Wellspring); their recorded effects add pressure and control windows to Ninja's existing routes.Treant adds Splinter (7 damage, normal), Overgrowth (8 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- PaladinRank #4/37Paladin applies Crit (Crit), Protect (Protect); their recorded effects add pressure and control windows to Ninja's existing routes.Paladin adds Righteous Combat (7 damage, normal), Mighty Prayer (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- Cursed PirateRank #5/37Parlay disrupts the opposing response to Shade Shift.Parlay disrupts the opposing response to Delayed Poison.
Partner rankings
- Shadow ThiefRank #1/37 · Solid choiceShadow Thief applies Shadows (Shadows), Sneak Attack (Sneak Attack); their recorded effects add pressure and control windows to Ninja's existing routes.Shadow Thief adds Dagger Strike (8 damage, normal), Shifty Strike (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- HuntressRank #2/37 · Solid choiceHuntress applies Nyra's Bond (Nyra's Bond, Nyra's Bond), Bleed (Bleed); their recorded effects add pressure and control windows to Ninja's existing routes.Huntress adds Animalistic (5 damage, normal), Savage (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- TreantRank #3/37 · Solid choiceTreant applies Barbed Vine (Barbed Vine), Wellspring (Wellspring); their recorded effects add pressure and control windows to Ninja's existing routes.Treant adds Splinter (7 damage, normal), Overgrowth (8 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- PaladinRank #4/37 · Solid choicePaladin applies Crit (Crit), Protect (Protect); their recorded effects add pressure and control windows to Ninja's existing routes.Paladin adds Righteous Combat (7 damage, normal), Mighty Prayer (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- Cursed PirateRank #5/37 · Solid choiceParlay disrupts the opposing response to Shade Shift.Parlay disrupts the opposing response to Delayed Poison.
- CyclopsRank #6/37 · Solid choiceCyclops applies battle-plan, support; their recorded effects add pressure and control windows to Ninja's existing routes.Cyclops adds Hand to Hand (7 damage, normal), Target Acquired (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- Moon ElfRank #7/37 · Solid choiceBlind disrupts the opposing response to Shade Shift.Blind disrupts the opposing response to Delayed Poison.
- GunslingerRank #8/37 · Solid choiceKnockdown disrupts the opposing response to Shade Shift.Knockdown disrupts the opposing response to Delayed Poison.
- IcemanRank #9/37 · Solid choiceIceman applies dice-cube, ice-shard; their recorded effects add pressure and control windows to Ninja's existing routes.Iceman adds Frostbite (7 damage, normal), Ice to Meet You (2.5 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- RavenessRank #10/37 · Solid choiceRaveness applies feather, hex; their recorded effects add pressure and control windows to Ninja's existing routes.Raveness adds Peck (7 damage, normal), Murder of Crows (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- RogueRank #11/37 · Solid choiceRogue applies influence, ionic energy; their recorded effects add pressure and control windows to Ninja's existing routes.Rogue adds Brawl (6 damage, normal), Sass (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- PyromancerRank #12/37 · Solid choiceKnockdown disrupts the opposing response to Shade Shift.Stun disrupts the opposing response to Shade Shift.
- Doctor StrangeRank #13/37 · Solid choiceDoctor Strange applies crimson bands, premonition; their recorded effects add pressure and control windows to Ninja's existing routes.Doctor Strange adds Augury (8 damage, normal), Astral Incursion (8 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- SeraphRank #14/37 · Solid choiceSeraph applies flight, blinding-light; their recorded effects add pressure and control windows to Ninja's existing routes.Seraph adds Holy Blade (7 damage, normal), Glorious (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- SamuraiRank #15/37 · Solid choiceSamurai applies shame, honor; their recorded effects add pressure and control windows to Ninja's existing routes.Samurai adds Katana Slice (7 damage, normal), Wakizashi (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- PsylockeRank #16/37 · Poor fitPsylocke applies paralyze, agility; their recorded effects add pressure and control windows to Ninja's existing routes.Psylocke adds Lunge (7 damage, normal), Devise (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- MonkRank #17/37 · Poor fitMonk applies Chi (Chi, Chi), Evasive; their recorded effects add pressure and control windows to Ninja's existing routes.Monk adds Fist Strike (8 damage, normal), Combo Strike (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- GambitRank #18/37 · Poor fitGambit applies molecular-acceleration, dissolution; their recorded effects add pressure and control windows to Ninja's existing routes.Gambit adds Bo Staff (7 damage, normal), Bojutsu (2 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- TacticianRank #19/37 · Poor fitTactician applies tactical advantage, constrict; their recorded effects add pressure and control windows to Ninja's existing routes.Tactician adds Saber Strike (6 damage, normal), Carpet Bomb (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- BarbarianRank #20/37 · Poor fitBarbarian applies concussion, stun; their recorded effects add pressure and control windows to Ninja's existing routes.Barbarian adds Smack (8 damage, normal), Sturdy Blow (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- Black WidowRank #21/37 · Poor fitBlack Widow applies covert ops, agility; their recorded effects add pressure and control windows to Ninja's existing routes.Black Widow adds Baton Strike (7 damage, normal), Widows Gauntlets (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- LokiRank #22/37 · Poor fitLoki applies illusion, bag of tricks; their recorded effects add pressure and control windows to Ninja's existing routes.Loki adds Mockery (8 damage, normal), Confuddle (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- ArtificerRank #23/37 · Poor fitArtificer applies Synth (Synth, Synth), Nanite (Nanite, Nanobot); their recorded effects add pressure and control windows to Ninja's existing routes.Artificer adds Spanner Strike (6 damage, normal), Eureka (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- KrampusRank #24/37 · Poor fitKrampus applies coal, gift; their recorded effects add pressure and control windows to Ninja's existing routes.Krampus adds Swat (7 damage, normal), Bad Tidings (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- Vampire LordRank #25/37 · Poor fitVampire Lord applies blood-power, mesmerize; their recorded effects add pressure and control windows to Ninja's existing routes.Vampire Lord adds Gouge (7 damage, normal), Glamour (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- Scarlet WitchRank #26/37 · Poor fitScarlet Witch applies probability manipulation, reality warp; their recorded effects add pressure and control windows to Ninja's existing routes.Scarlet Witch adds Hex Bolt (8 damage, normal), Jinx (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- NecromancerRank #27/37 · Poor fitNecromancer applies decrep-ify, resurrect; their recorded effects add pressure and control windows to Ninja's existing routes.Necromancer adds Shear (5 damage, normal), Harvest (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- Pale LadyRank #28/37 · Poor fitPale Lady applies moonShard, bleed; their recorded effects add pressure and control windows to Ninja's existing routes.Pale Lady adds Scratch (6 damage, normal), The Hunt (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- Spider-Man (Miles Morales)Rank #29/37 · Poor fitSpider-Man (Miles Morales) applies combo, webbed; their recorded effects add pressure and control windows to Ninja's existing routes.Spider-Man (Miles Morales) adds Punch (6 damage, normal), C-C-C-Combo (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- WolverineRank #30/37 · Poor fitWolverine applies rage, alpha; their recorded effects add pressure and control windows to Ninja's existing routes.Wolverine adds Adamantium Claws (6 damage, normal), Regenerate (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- Black PantherRank #31/37 · Poor fitBlack Panther applies kinetic-energy, vibranium-suit; their recorded effects add pressure and control windows to Ninja's existing routes.Black Panther adds Vibranium Claws (6 damage, normal), Stealth Strike (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- Headless HorsemanRank #32/37 · Poor fitHeadless Horseman applies dreadful, grim-pursuit; their recorded effects add pressure and control windows to Ninja's existing routes.Headless Horseman adds Cleave (7 damage, normal), Reap (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- ThorRank #33/37 · Poor fitThor applies guard break, electrokinesis; their recorded effects add pressure and control windows to Ninja's existing routes.Thor adds Hammered (7 damage, undefendable), Odinforce (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- Jean GreyRank #34/37 · Poor fitJean Grey applies force field, acuity; their recorded effects add pressure and control windows to Ninja's existing routes.Jean Grey adds Mind Attack (6 damage, normal), Psychic Multiplier (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- SantaRank #35/37 · Poor fitSanta applies cheer, egg-nog; their recorded effects add pressure and control windows to Ninja's existing routes.Santa adds Trim Your Tree (8 damage, normal), Festivities (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- Captain MarvelRank #36/37 · Poor fitCaptain Marvel applies cosmic-ray, cosmic-flare; their recorded effects add pressure and control windows to Ninja's existing routes.Captain Marvel adds Photon Punch (7 damage, normal), Inner Light (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
- DeadpoolRank #37/37 · Poor fitDeadpool applies donut, onomatopoeia; their recorded effects add pressure and control windows to Ninja's existing routes.Deadpool adds Finger Guns (7 damage, normal), Donut Hole (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Ninja.
Not rated yet: Storm