Artificer
Season 2 · Complexity: 6/6 · Health / CP (1v1): 50 / 2 CP
How to play Artificer
Overview & game plan
An engineer: bank Synth, build Bots and let the machines deal the damage.
If after roll 1 5× Bolt for Maximum Power! are reachable. Keep 5× Bolt and reroll all dice not needed, aiming at Maximum Power! (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Spanner Strike. Maximum Power! deals a documented 10 damage and applies Nanite/Nanite, so the 5 committed dice stay on the table.
Strengths
- Eureka (2 wrenches + 3 gears) deals 7 damage AND banks 3 Synth
- Shock Bot adds +3 to attacks, Heal Bot heals after big hits
- Scrap Collector (passive): 1 free Synth every round; 4 Synth = 1 nanite
- Overclock/ultimate fire built Bots for free
Weaknesses
- Ratchet Up prevents NOTHING – only Synth and a nanite back
- Highest complexity (6): without a Bot plan the kit fizzles
Dice & symbols
Most likely attack
Requirement: 3× 🔧 Wrench · Chance: 98.4%
Damage: about 4 damage
Attacks & odds
| Ability | Requirement | Chance | Damage | Damage type | Effects |
|---|---|---|---|---|---|
| Spanner Strike | 3× 🔧 Wrench | 98.4% | about 4 damage | Normal | – |
| Schematics | 3× ⚙ Gear + 1× ⚡ Bolt | 60.1% | healing: 2 damage | – | – |
| Eureka | 2× 🔧 Wrench + 3× ⚙ Gear | 48.6% | 7 damage | Normal | – |
| Jolt | Small straight (4 in a row) | 58.7% | 7 damage | Normal | nanite |
| Overclock | 4× ⚡ Bolt | 10.4% | 6 damage | Undefendable | – |
| Zapppp! | Large straight (5 in a row) | 24.9% | 9 damage | Normal | nanite |
| Maximum Power! Ultimate | 5× ⚡ Bolt | 1.3% | 10 damage | Ultimate | nanite |
How you defend
Ratchet Up: 4 dice – 0 prevention, but 1 Synth per gear and a nanite on the attacker if any bolt shows.
Concrete dice decisions
- If after roll 1 5× Bolt for Maximum Power! are reachable. Keep 5× Bolt and reroll all dice not needed, aiming at Maximum Power! (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Spanner Strike. Maximum Power! deals a documented 10 damage and applies Nanite/Nanite, so the 5 committed dice stay on the table.
- If after roll 1 3× Wrench for Spanner Strike are reachable. Keep 3× Wrench and reroll all dice not needed, aiming at Spanner Strike (3 dice). If fewer than 3 matching dice remain after roll 1, switch to Maximum Power!. Spanner Strike deals a documented 6 damage and applies Synth, so the 3 committed dice stay on the table.
- If after roll 1 a small straight for Jolt are reachable. Keep a small straight and reroll all dice not needed, aiming at Jolt (4 dice). If fewer than 4 matching dice remain after roll 1, switch to Maximum Power!. Jolt deals a documented 7 damage and applies Nanite/Nanite, so the 4 committed dice stay on the table.
- If after roll 1 a large straight for Zapppp! are reachable. Keep a large straight and reroll all dice not needed, aiming at Zapppp! (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Maximum Power!. Zapppp! deals a documented 9 damage and applies Nanite/Nanite, so the 5 committed dice stay on the table.
- If after roll 1 4× Bolt for Overclock are reachable. Keep 4× Bolt and reroll all dice not needed, aiming at Overclock (4 dice). If fewer than 4 matching dice remain after roll 1, switch to Maximum Power!. Overclock deals a documented 6 damage and bypasses the defence roll, so the 4 committed dice stay on the table.
Concrete playing rules
Early game
Use Schematics for healing/build-up while bolt is rare.
Late game
Work toward bolt-heavy rolls for Overclock/Maximum Power!.
Statuses & timing
- Nanite: negative, inflicted by Jolt, Zapppp! and Maximum Power!.
- Synth: 1 per upkeep (passive), Eureka +3, Schematics +4, Spanner Strike bonus die per bolt.
- Synth: Shock Bot first (permanent +3), then Heal Bot; with 4 spare set a nanite. Never sit at 7.
- Bots: Build with Synth in the main phase.
- Bots: Overclock, Zapppp! and Maximum Power! activate Bots for FREE – save the detonation for those turns.
Avoid these mistakes
Works well with
- Cursed PirateRank #1/37Parlay disrupts the opposing response to Nanobot.Parlay disrupts the opposing response to Shock Bot.
- BarbarianRank #2/37Barbarian applies concussion, stun; their recorded effects add pressure and control windows to Artificer's existing routes.Barbarian adds Smack (8 damage, normal), Sturdy Blow (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- Doctor StrangeRank #3/37Doctor Strange applies crimson bands, premonition; their recorded effects add pressure and control windows to Artificer's existing routes.Doctor Strange adds Augury (8 damage, normal), Astral Incursion (8 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- MonkRank #4/37Monk applies Chi (Chi, Chi), Evasive; their recorded effects add pressure and control windows to Artificer's existing routes.Monk adds Fist Strike (8 damage, normal), Combo Strike (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- SeraphRank #5/37Seraph applies flight, blinding-light; their recorded effects add pressure and control windows to Artificer's existing routes.Seraph adds Holy Blade (7 damage, normal), Glorious (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
Partner rankings
- Cursed PirateRank #1/37 · Solid choiceParlay disrupts the opposing response to Nanobot.Parlay disrupts the opposing response to Shock Bot.
- BarbarianRank #2/37 · Solid choiceBarbarian applies concussion, stun; their recorded effects add pressure and control windows to Artificer's existing routes.Barbarian adds Smack (8 damage, normal), Sturdy Blow (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- Doctor StrangeRank #3/37 · Solid choiceDoctor Strange applies crimson bands, premonition; their recorded effects add pressure and control windows to Artificer's existing routes.Doctor Strange adds Augury (8 damage, normal), Astral Incursion (8 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- MonkRank #4/37 · Solid choiceMonk applies Chi (Chi, Chi), Evasive; their recorded effects add pressure and control windows to Artificer's existing routes.Monk adds Fist Strike (8 damage, normal), Combo Strike (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- SeraphRank #5/37 · Solid choiceSeraph applies flight, blinding-light; their recorded effects add pressure and control windows to Artificer's existing routes.Seraph adds Holy Blade (7 damage, normal), Glorious (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- TreantRank #6/37 · Solid choiceTreant applies Barbed Vine (Barbed Vine), Wellspring (Wellspring); their recorded effects add pressure and control windows to Artificer's existing routes.Treant adds Splinter (7 damage, normal), Overgrowth (8 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- Moon ElfRank #7/37 · Solid choiceBlind disrupts the opposing response to Nanobot.Entangle disrupts the opposing response to Nanobot.
- IcemanRank #8/37 · Solid choiceIceman applies dice-cube, ice-shard; their recorded effects add pressure and control windows to Artificer's existing routes.Iceman adds Frostbite (7 damage, normal), Ice to Meet You (2.5 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- RavenessRank #9/37 · Solid choiceRaveness applies feather, hex; their recorded effects add pressure and control windows to Artificer's existing routes.Raveness adds Peck (7 damage, normal), Murder of Crows (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- SamuraiRank #10/37 · Solid choiceSamurai applies shame, honor; their recorded effects add pressure and control windows to Artificer's existing routes.Samurai adds Katana Slice (7 damage, normal), Wakizashi (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- Scarlet WitchRank #11/37 · Solid choiceScarlet Witch applies probability manipulation, reality warp; their recorded effects add pressure and control windows to Artificer's existing routes.Scarlet Witch adds Hex Bolt (8 damage, normal), Jinx (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- PyromancerRank #12/37 · Solid choiceKnockdown disrupts the opposing response to Nanobot.Stun disrupts the opposing response to Nanobot.
- Shadow ThiefRank #13/37 · Solid choiceShadow Thief applies Shadows (Shadows), Sneak Attack (Sneak Attack); their recorded effects add pressure and control windows to Artificer's existing routes.Shadow Thief adds Dagger Strike (8 damage, normal), Shifty Strike (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- HuntressRank #14/37 · Solid choiceHuntress applies Nyra's Bond (Nyra's Bond, Nyra's Bond), Bleed (Bleed); their recorded effects add pressure and control windows to Artificer's existing routes.Huntress adds Animalistic (5 damage, normal), Savage (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- Spider-Man (Miles Morales)Rank #15/37 · Solid choiceSpider-Man (Miles Morales) applies combo, webbed; their recorded effects add pressure and control windows to Artificer's existing routes.Spider-Man (Miles Morales) adds Punch (6 damage, normal), C-C-C-Combo (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- Pale LadyRank #16/37 · Solid choicePale Lady applies moonShard, bleed; their recorded effects add pressure and control windows to Artificer's existing routes.Pale Lady adds Scratch (6 damage, normal), The Hunt (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- WolverineRank #17/37 · Solid choiceWolverine applies rage, alpha; their recorded effects add pressure and control windows to Artificer's existing routes.Wolverine adds Adamantium Claws (6 damage, normal), Regenerate (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- NinjaRank #18/37 · Solid choiceNinja applies Delayed Poison (Delayed Poison, Delayed Poison), Smoke Bomb (Smoke Bomb); their recorded effects add pressure and control windows to Artificer's existing routes.Ninja adds Slash (7 damage, normal), Walk the Line (12 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- PaladinRank #19/37 · Poor fitPaladin applies Crit (Crit), Protect (Protect); their recorded effects add pressure and control windows to Artificer's existing routes.Paladin adds Righteous Combat (7 damage, normal), Mighty Prayer (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- GunslingerRank #20/37 · Poor fitKnockdown disrupts the opposing response to Nanobot.Knockdown disrupts the opposing response to Shock Bot.
- Headless HorsemanRank #21/37 · Poor fitHeadless Horseman applies dreadful, grim-pursuit; their recorded effects add pressure and control windows to Artificer's existing routes.Headless Horseman adds Cleave (7 damage, normal), Reap (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- CyclopsRank #22/37 · Poor fitCyclops applies battle-plan, support; their recorded effects add pressure and control windows to Artificer's existing routes.Cyclops adds Hand to Hand (7 damage, normal), Target Acquired (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- RogueRank #23/37 · Poor fitRogue applies influence, ionic energy; their recorded effects add pressure and control windows to Artificer's existing routes.Rogue adds Brawl (6 damage, normal), Sass (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- ThorRank #24/37 · Poor fitThor applies guard break, electrokinesis; their recorded effects add pressure and control windows to Artificer's existing routes.Thor adds Hammered (7 damage, undefendable), Odinforce (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- SantaRank #25/37 · Poor fitSanta applies cheer, egg-nog; their recorded effects add pressure and control windows to Artificer's existing routes.Santa adds Trim Your Tree (8 damage, normal), Festivities (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- GambitRank #26/37 · Poor fitGambit applies molecular-acceleration, dissolution; their recorded effects add pressure and control windows to Artificer's existing routes.Gambit adds Bo Staff (7 damage, normal), Bojutsu (2 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- LokiRank #27/37 · Poor fitLoki applies illusion, bag of tricks; their recorded effects add pressure and control windows to Artificer's existing routes.Loki adds Mockery (8 damage, normal), Confuddle (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- PsylockeRank #28/37 · Poor fitPsylocke applies paralyze, agility; their recorded effects add pressure and control windows to Artificer's existing routes.Psylocke adds Lunge (7 damage, normal), Devise (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- TacticianRank #29/37 · Poor fitTactician applies tactical advantage, constrict; their recorded effects add pressure and control windows to Artificer's existing routes.Tactician adds Saber Strike (6 damage, normal), Carpet Bomb (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- Black WidowRank #30/37 · Poor fitBlack Widow applies covert ops, agility; their recorded effects add pressure and control windows to Artificer's existing routes.Black Widow adds Baton Strike (7 damage, normal), Widows Gauntlets (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- KrampusRank #31/37 · Poor fitKrampus applies coal, gift; their recorded effects add pressure and control windows to Artificer's existing routes.Krampus adds Swat (7 damage, normal), Bad Tidings (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- Vampire LordRank #32/37 · Poor fitVampire Lord applies blood-power, mesmerize; their recorded effects add pressure and control windows to Artificer's existing routes.Vampire Lord adds Gouge (7 damage, normal), Glamour (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- NecromancerRank #33/37 · Poor fitNecromancer applies decrep-ify, resurrect; their recorded effects add pressure and control windows to Artificer's existing routes.Necromancer adds Shear (5 damage, normal), Harvest (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- Captain MarvelRank #34/37 · Poor fitCaptain Marvel applies cosmic-ray, cosmic-flare; their recorded effects add pressure and control windows to Artificer's existing routes.Captain Marvel adds Photon Punch (7 damage, normal), Inner Light (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- DeadpoolRank #35/37 · Poor fitDeadpool applies donut, onomatopoeia; their recorded effects add pressure and control windows to Artificer's existing routes.Deadpool adds Finger Guns (7 damage, normal), Donut Hole (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- Black PantherRank #36/37 · Poor fitBlack Panther applies kinetic-energy, vibranium-suit; their recorded effects add pressure and control windows to Artificer's existing routes.Black Panther adds Vibranium Claws (6 damage, normal), Stealth Strike (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
- Jean GreyRank #37/37 · Poor fitJean Grey applies force field, acuity; their recorded effects add pressure and control windows to Artificer's existing routes.Jean Grey adds Mind Attack (6 damage, normal), Psychic Multiplier (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Artificer.
Not rated yet: Storm