Back to all heroes

Vampire Lord

Season 2 · Complexity: 4/6 · Health / CP (1v1): 50 / 2 CP

Community-derived: this data does not come from official boards and is less certain.

How to play Vampire Lord

Overview & game plan

A blood-driven controller: bank Blood Power, let bleed tick, steal health back.

If after roll 1 5× Droplet for Exsanguinate! are reachable. Keep 5× Droplet and reroll all dice not needed, aiming at Exsanguinate! (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Rend. Exsanguinate! deals a documented 10 damage, so the 5 committed dice stay on the table.

Strengths

  • Blood Power is a menu: +3 damage, status removal, 2 cards, or lifesteal equal to your attack
  • Immortal Flesh steals health and sets bleed – defending feeds you
  • Mesmerize forces rerolls – even against ultimates

Weaknesses

  • Gouge starts weak (3 on 3 claws)
  • Droplet is the rarest face: Blood Thirst (4×) and Exsanguinate! (5×) need rerolls
  • No real prevention – you heal back instead of blocking

Dice & symbols

🖐 Claw · 3/6 (faces 1, 2, 3)👁 Gaze · 2/6 (faces 4, 5)🩸 Droplet · 1/6 (faces 6)

Most likely attack

Gouge
Normal

Requirement: 3× 🖐 Claw · Chance: 98.4%

Damage: 3 damage

Attacks & odds

AbilityRequirementChanceDamageDamage typeEffects
Gouge3× 🖐 Claw98.4%3 damageNormal
Glamour3× 👁 Gaze84.2%4 damageUndefendable
Sanguimancy3× 👁 Gaze + 1× 🩸 Droplet60.2%healing: 2 damage
Rend3× 🖐 Claw + 2× 🩸 Droplet31.5%6 + 1 per 🖐 Claw (roll 3 dice)Normal
PossessSmall straight (4 in a row)58.7%7 damageNormalbleed
Blood Thirst4× 🩸 Droplet10.4%5 damageUndefendable
Blood MagicLarge straight (5 in a row)24.9%8 damageUndefendablebleed
Exsanguinate!
Ultimate
5× 🩸 Droplet1.3%10 damageUltimate

How you defend

Immortal Flesh: 3 dice – 0 prevention, but 2+ claws = bleed on the attacker, 2+ gazes = 1 Blood Power, each droplet steals 1 health (unpreventable).

Concrete dice decisions

  • If after roll 1 5× Droplet for Exsanguinate! are reachable. Keep 5× Droplet and reroll all dice not needed, aiming at Exsanguinate! (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Rend. Exsanguinate! deals a documented 10 damage, so the 5 committed dice stay on the table.
  • If after roll 1 3× Claw + 2× Droplet for Rend are reachable. Keep 3× Claw + 2× Droplet and reroll all dice not needed, aiming at Rend (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Exsanguinate!. Rend deals a documented 9 damage, so the 5 committed dice stay on the table.
  • If after roll 1 a small straight for Possess are reachable. Keep a small straight and reroll all dice not needed, aiming at Possess (4 dice). If fewer than 4 matching dice remain after roll 1, switch to Exsanguinate!. Possess deals a documented 7 damage and applies bleed, so the 4 committed dice stay on the table.
  • If after roll 1 a large straight for Blood Magic are reachable. Keep a large straight and reroll all dice not needed, aiming at Blood Magic (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Exsanguinate!. Blood Magic deals a documented 8 damage and bypasses the defence roll and applies bleed, so the 5 committed dice stay on the table.
  • If after roll 1 4× Droplet for Blood Thirst are reachable. Keep 4× Droplet and reroll all dice not needed, aiming at Blood Thirst (4 dice). If fewer than 4 matching dice remain after roll 1, switch to Exsanguinate!. Blood Thirst deals a documented 5 damage and bypasses the defence roll, so the 4 committed dice stay on the table.

Concrete playing rules

Late game

Use Blood Magic / Exsanguinate! with stacked Blood Power for burst damage.

Resources

  • Blood Power: Max 5, each threshold once per turn: 1 = +3 on your attack, 2 = remove a status from any player, 3 = draw 2 cards, 4 = heal equal to your successful attack damage. Sanguimancy +3, Blood Thirst +2, Blood Magic +1, Exsanguinate! +2, end-of-turn bonus when your attack hit a 2-bleed target, Immortal Flesh on 2 gazes. Default: 1 for +3 on every solid hit. At 4 tokens: strike first, then heal the full damage back with threshold 4.
  • Mesmerize: Max 1: spend and roll – on 5–6 you force a reroll of one enemy die (even during their ultimate). Glamour, Possess with a gaze/droplet on the follow-up. Against enemy 4×/5× symbol turns – one twisted die kills the whole combo.

Statuses & timing

  • Bleed: negative, triggered by Possess (conditionally) and Blood Magic.
  • Blood Power: Sanguimancy +3, Blood Thirst +2, Blood Magic +1, Exsanguinate! +2, end-of-turn bonus when your attack hit a 2-bleed target, Immortal Flesh on 2 gazes.
  • Blood Power: Default: 1 for +3 on every solid hit. At 4 tokens: strike first, then heal the full damage back with threshold 4.
  • Mesmerize: Glamour, Possess with a gaze/droplet on the follow-up.
  • Mesmerize: Against enemy 4×/5× symbol turns – one twisted die kills the whole combo.

Avoid these mistakes

No reliable data is available for this section.

Works well with

Partner rankings

  1. Cursed PirateRank #1/37 · Very good choiceCursed Pirate applies Cursed Doubloon (Cursed Doubloon, Cursed Form), Powder Keg (Powder Keg, Powder Keg); their recorded effects add pressure and control windows to Vampire Lord's existing routes.Cursed Pirate adds Cutlass Strike (7 damage, normal), X Marks the Spot (6 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  2. Moon ElfRank #2/37 · Very good choiceMoon Elf applies Blind (Blind), Evasive (Evasive); their recorded effects add pressure and control windows to Vampire Lord's existing routes.Moon Elf adds Longbow (7 damage, normal), Demising Shot (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  3. TreantRank #3/37 · Very good choiceTreant applies Barbed Vine (Barbed Vine), Wellspring (Wellspring); their recorded effects add pressure and control windows to Vampire Lord's existing routes.Treant adds Splinter (7 damage, normal), Overgrowth (8 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  4. MonkRank #4/37 · Very good choiceMonk applies Chi (Chi, Chi), Evasive; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Monk adds Fist Strike (8 damage, normal), Combo Strike (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  5. Shadow ThiefRank #5/37 · Very good choiceShadow Thief applies Shadows (Shadows), Sneak Attack (Sneak Attack); their recorded effects add pressure and control windows to Vampire Lord's existing routes.Shadow Thief adds Dagger Strike (8 damage, normal), Shifty Strike (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  6. PyromancerRank #6/37 · Very good choicePyromancer applies Burn (Burn, Burn), Fire Mastery (Fire Mastery, Fire Mastery); their recorded effects add pressure and control windows to Vampire Lord's existing routes.Pyromancer adds Fireball (8 damage, normal), Burning Soul (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  7. Pale LadyRank #7/37 · Solid choiceBoth effects apply the same status – the benefit overlaps.Pale Lady applies moonShard, bleed; their recorded effects add pressure and control windows to Vampire Lord's existing routes.
  8. HuntressRank #8/37 · Solid choiceBoth effects apply the same status – the benefit overlaps.Huntress applies Nyra's Bond (Nyra's Bond, Nyra's Bond), Bleed (Bleed); their recorded effects add pressure and control windows to Vampire Lord's existing routes.
  9. NinjaRank #9/37 · Solid choiceNinja applies Delayed Poison (Delayed Poison, Delayed Poison), Smoke Bomb (Smoke Bomb); their recorded effects add pressure and control windows to Vampire Lord's existing routes.Ninja adds Slash (7 damage, normal), Walk the Line (12 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  10. IcemanRank #10/37 · Solid choiceIceman applies dice-cube, ice-shard; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Iceman adds Frostbite (7 damage, normal), Ice to Meet You (2.5 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  11. RavenessRank #11/37 · Solid choiceRaveness applies feather, hex; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Raveness adds Peck (7 damage, normal), Murder of Crows (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  12. PaladinRank #12/37 · Solid choicePaladin applies Crit (Crit), Protect (Protect); their recorded effects add pressure and control windows to Vampire Lord's existing routes.Paladin adds Righteous Combat (7 damage, normal), Mighty Prayer (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  13. GunslingerRank #13/37 · Solid choiceGunslinger applies Reload (Reload), Bounty (Bounty); their recorded effects add pressure and control windows to Vampire Lord's existing routes.Gunslinger adds Revolver (5 damage, normal), Bounty Hunter (1 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  14. SeraphRank #14/37 · Solid choiceSeraph applies flight, blinding-light; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Seraph adds Holy Blade (7 damage, normal), Glorious (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  15. Headless HorsemanRank #15/37 · Solid choiceHeadless Horseman applies dreadful, grim-pursuit; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Headless Horseman adds Cleave (7 damage, normal), Reap (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  16. Scarlet WitchRank #16/37 · Solid choiceScarlet Witch applies probability manipulation, reality warp; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Scarlet Witch adds Hex Bolt (8 damage, normal), Jinx (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  17. BarbarianRank #17/37 · Solid choiceBarbarian applies concussion, stun; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Barbarian adds Smack (8 damage, normal), Sturdy Blow (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  18. Doctor StrangeRank #18/37 · Solid choiceDoctor Strange applies crimson bands, premonition; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Doctor Strange adds Augury (8 damage, normal), Astral Incursion (8 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  19. SamuraiRank #19/37 · Poor fitSamurai applies shame, honor; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Samurai adds Katana Slice (7 damage, normal), Wakizashi (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  20. ArtificerRank #20/37 · Poor fitArtificer applies Synth (Synth, Synth), Nanite (Nanite, Nanobot); their recorded effects add pressure and control windows to Vampire Lord's existing routes.Artificer adds Spanner Strike (6 damage, normal), Eureka (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  21. ThorRank #21/37 · Poor fitThor applies guard break, electrokinesis; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Thor adds Hammered (7 damage, undefendable), Odinforce (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  22. SantaRank #22/37 · Poor fitSanta applies cheer, egg-nog; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Santa adds Trim Your Tree (8 damage, normal), Festivities (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  23. Captain MarvelRank #23/37 · Poor fitCaptain Marvel applies cosmic-ray, cosmic-flare; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Captain Marvel adds Photon Punch (7 damage, normal), Inner Light (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  24. WolverineRank #24/37 · Poor fitWolverine applies rage, alpha; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Wolverine adds Adamantium Claws (6 damage, normal), Regenerate (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  25. Spider-Man (Miles Morales)Rank #25/37 · Poor fitSpider-Man (Miles Morales) applies combo, webbed; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Spider-Man (Miles Morales) adds Punch (6 damage, normal), C-C-C-Combo (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  26. DeadpoolRank #26/37 · Poor fitDeadpool applies donut, onomatopoeia; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Deadpool adds Finger Guns (7 damage, normal), Donut Hole (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  27. CyclopsRank #27/37 · Poor fitCyclops applies battle-plan, support; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Cyclops adds Hand to Hand (7 damage, normal), Target Acquired (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  28. RogueRank #28/37 · Poor fitRogue applies influence, ionic energy; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Rogue adds Brawl (6 damage, normal), Sass (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  29. Black PantherRank #29/37 · Poor fitBlack Panther applies kinetic-energy, vibranium-suit; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Black Panther adds Vibranium Claws (6 damage, normal), Stealth Strike (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  30. GambitRank #30/37 · Poor fitGambit applies molecular-acceleration, dissolution; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Gambit adds Bo Staff (7 damage, normal), Bojutsu (2 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  31. LokiRank #31/37 · Poor fitLoki applies illusion, bag of tricks; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Loki adds Mockery (8 damage, normal), Confuddle (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  32. PsylockeRank #32/37 · Poor fitPsylocke applies paralyze, agility; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Psylocke adds Lunge (7 damage, normal), Devise (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  33. TacticianRank #33/37 · Poor fitTactician applies tactical advantage, constrict; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Tactician adds Saber Strike (6 damage, normal), Carpet Bomb (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  34. Jean GreyRank #34/37 · Poor fitJean Grey applies force field, acuity; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Jean Grey adds Mind Attack (6 damage, normal), Psychic Multiplier (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  35. Black WidowRank #35/37 · Poor fitBlack Widow applies covert ops, agility; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Black Widow adds Baton Strike (7 damage, normal), Widows Gauntlets (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  36. KrampusRank #36/37 · Poor fitKrampus applies coal, gift; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Krampus adds Swat (7 damage, normal), Bad Tidings (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.
  37. NecromancerRank #37/37 · Poor fitNecromancer applies decrep-ify, resurrect; their recorded effects add pressure and control windows to Vampire Lord's existing routes.Necromancer adds Shear (5 damage, normal), Harvest (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Vampire Lord.

Not rated yet: Storm