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Iceman

Marvel X-Men · Complexity: 4/6 · Health / CP (1v1): 50 / 2 CP

Community-derived: this data does not come from official boards and is less certain.

How to play Iceman

Overview & game plan

A frost controller: stack Ice Shards, freeze enemy dice and fire two abilities per roll with Glide.

If after roll 1 5× Frost for Ice Storm! are reachable. Keep 5× Frost and reroll all dice not needed, aiming at Ice Storm! (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Cold Treat. Ice Storm! deals a documented 13 damage and applies dice-cube, so the 5 committed dice stay on the table.

Strengths

  • Rime is a top defense: ~2 prevention + ~2 counter per attack
  • Dice Cube locks the opponent's lowest die – combos break
  • Glide Paths: one roll, two abilities (Frostbite→Everybody Chill, Hail the King→Thawsome)
  • Everybody Chill: +1 per held Ice Shard – scales past 10

Weaknesses

  • Needs shard buildup to exceed 7 damage
  • Managing The Freezer (board vs. storage) takes attention

Dice & symbols

🧊 Ice · 3/6 (faces 1, 2, 3)🌀 Slide · 2/6 (faces 4, 5) Frost · 1/6 (faces 6)

Most likely attack

Frostbite
Normal

Requirement: 3× 🧊 Ice · Chance: 98.4%

Damage: 5 damage

Attacks & odds

AbilityRequirementChanceDamageDamage typeEffects
Frostbite3× 🧊 Ice98.4%5 damageNormal
Ice to Meet You4× 🌀 Slide53.6%about 2.5 damageUndefendabledice-cube
Everybody Chill1× 🧊 Ice + 3× ❄ Frost24.4%5 damageNormal
Cold Treat2× 🧊 Ice + 3× 🌀 Slide48.8%7 damageNormal
ThawsomeSmall straight (4 in a row)58.7%6 damageNormaldice-cube
Hail the King4× ❄ Frost10.4%5 damageCollateraldice-cube, All opponents
HoarfrostLarge straight (5 in a row)24.9%8 damageNormal
Ice Storm!
Ultimate
5× ❄ Frost1.3%13 damageUltimatedice-cube

How you defend

Rime: 3 dice – prevent 2 per slide (~2), counter 1 per ice (~1.5), counter 2 per frost; a pair banks a shard. One of the best defenses in the game.

Concrete dice decisions

  • If after roll 1 5× Frost for Ice Storm! are reachable. Keep 5× Frost and reroll all dice not needed, aiming at Ice Storm! (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Cold Treat. Ice Storm! deals a documented 13 damage and applies dice-cube, so the 5 committed dice stay on the table.
  • If after roll 1 2× Ice + 3× Slide for Cold Treat are reachable. Keep 2× Ice + 3× Slide and reroll all dice not needed, aiming at Cold Treat (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Ice Storm!. Cold Treat deals a documented 7 damage, so the 5 committed dice stay on the table.
  • If after roll 1 3× Ice for Frostbite are reachable. Keep 3× Ice and reroll all dice not needed, aiming at Frostbite (3 dice). If fewer than 3 matching dice remain after roll 1, switch to Ice Storm!. Frostbite deals a documented 5 damage, so the 3 committed dice stay on the table.
  • If after roll 1 a large straight for Hoarfrost are reachable. Keep a large straight and reroll all dice not needed, aiming at Hoarfrost (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Ice Storm!. Hoarfrost deals a documented 8 damage, so the 5 committed dice stay on the table.
  • If after roll 1 a small straight for Thawsome are reachable. Keep a small straight and reroll all dice not needed, aiming at Thawsome (4 dice). If fewer than 4 matching dice remain after roll 1, switch to Ice Storm!. Thawsome deals a documented 6 damage and applies dice-cube, so the 4 committed dice stay on the table.

Concrete playing rules

Resources

  • Ice Shards: Max 5 on the board (+ storage in The Freezer): Everybody Chill adds +1 per held shard; 5 at once buy 1 Glide. Almost every ability banks 1–3 (some into The Freezer); a Frostbite four-of-a-kind and Hoarfrost pull storage back. Only board shards count for damage: pull Freezer stock back BEFORE the big Everybody Chill turn.
  • Glide: Max 1: spend after the enemy defense and fire the Glide-Path-linked second ability on the same target for FREE. Ice to Meet You (frost on the follow-up roll), redeeming 5 shards. Hail the King → Thawsome is the dream chain: 5 undefendable + 2 collateral + 6 + 2× Dice Cube from ONE roll.

Statuses & timing

  • Not publicly verified as a current official rules source; do not infer gameplay data.
  • Not publicly verified as a current official rules source; do not infer gameplay data.
  • Ice Shards: Almost every ability banks 1–3 (some into The Freezer); a Frostbite four-of-a-kind and Hoarfrost pull storage back.
  • Ice Shards: Only board shards count for damage: pull Freezer stock back BEFORE the big Everybody Chill turn.
  • Glide: Ice to Meet You (frost on the follow-up roll), redeeming 5 shards.
  • Glide: Hail the King → Thawsome is the dream chain: 5 undefendable + 2 collateral + 6 + 2× Dice Cube from ONE roll.

Avoid these mistakes

No reliable data is available for this section.

Works well with

Partner rankings

  1. Shadow ThiefRank #1/37 · Very good choiceShadow Thief applies Shadows (Shadows), Sneak Attack (Sneak Attack); their recorded effects add pressure and control windows to Iceman's existing routes.Shadow Thief adds Dagger Strike (8 damage, normal), Shifty Strike (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  2. HuntressRank #2/37 · Solid choiceHuntress applies Nyra's Bond (Nyra's Bond, Nyra's Bond), Bleed (Bleed); their recorded effects add pressure and control windows to Iceman's existing routes.Huntress adds Animalistic (5 damage, normal), Savage (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  3. TreantRank #3/37 · Solid choiceTreant applies Barbed Vine (Barbed Vine), Wellspring (Wellspring); their recorded effects add pressure and control windows to Iceman's existing routes.Treant adds Splinter (7 damage, normal), Overgrowth (8 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  4. Cursed PirateRank #4/37 · Solid choiceCursed Pirate applies Cursed Doubloon (Cursed Doubloon, Cursed Form), Powder Keg (Powder Keg, Powder Keg); their recorded effects add pressure and control windows to Iceman's existing routes.Cursed Pirate adds Cutlass Strike (7 damage, normal), X Marks the Spot (6 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  5. PaladinRank #5/37 · Solid choicePaladin applies Crit (Crit), Protect (Protect); their recorded effects add pressure and control windows to Iceman's existing routes.Paladin adds Righteous Combat (7 damage, normal), Mighty Prayer (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  6. MonkRank #6/37 · Solid choiceMonk applies Chi (Chi, Chi), Evasive; their recorded effects add pressure and control windows to Iceman's existing routes.Monk adds Fist Strike (8 damage, normal), Combo Strike (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  7. Moon ElfRank #7/37 · Solid choiceMoon Elf applies Blind (Blind), Evasive (Evasive); their recorded effects add pressure and control windows to Iceman's existing routes.Moon Elf adds Longbow (7 damage, normal), Demising Shot (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  8. GunslingerRank #8/37 · Solid choiceGunslinger applies Reload (Reload), Bounty (Bounty); their recorded effects add pressure and control windows to Iceman's existing routes.Gunslinger adds Revolver (5 damage, normal), Bounty Hunter (1 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  9. PyromancerRank #9/37 · Solid choicePyromancer applies Burn (Burn, Burn), Fire Mastery (Fire Mastery, Fire Mastery); their recorded effects add pressure and control windows to Iceman's existing routes.Pyromancer adds Fireball (8 damage, normal), Burning Soul (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  10. ArtificerRank #10/37 · Solid choiceArtificer applies Synth (Synth, Synth), Nanite (Nanite, Nanobot); their recorded effects add pressure and control windows to Iceman's existing routes.Artificer adds Spanner Strike (6 damage, normal), Eureka (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  11. NinjaRank #11/37 · Poor fitNinja applies Delayed Poison (Delayed Poison, Delayed Poison), Smoke Bomb (Smoke Bomb); their recorded effects add pressure and control windows to Iceman's existing routes.Ninja adds Slash (7 damage, normal), Walk the Line (12 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  12. Black PantherRank #12/37 · Poor fitBlack Panther applies kinetic-energy, vibranium-suit; their recorded effects add pressure and control windows to Iceman's existing routes.Black Panther adds Vibranium Claws (6 damage, normal), Stealth Strike (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  13. RogueRank #13/37 · Poor fitRogue applies influence, ionic energy; their recorded effects add pressure and control windows to Iceman's existing routes.Rogue adds Brawl (6 damage, normal), Sass (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  14. GambitRank #14/37 · Poor fitGambit applies molecular-acceleration, dissolution; their recorded effects add pressure and control windows to Iceman's existing routes.Gambit adds Bo Staff (7 damage, normal), Bojutsu (2 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  15. LokiRank #15/37 · Poor fitLoki applies illusion, bag of tricks; their recorded effects add pressure and control windows to Iceman's existing routes.Loki adds Mockery (8 damage, normal), Confuddle (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  16. SeraphRank #16/37 · Poor fitSeraph applies flight, blinding-light; their recorded effects add pressure and control windows to Iceman's existing routes.Seraph adds Holy Blade (7 damage, normal), Glorious (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  17. TacticianRank #17/37 · Poor fitTactician applies tactical advantage, constrict; their recorded effects add pressure and control windows to Iceman's existing routes.Tactician adds Saber Strike (6 damage, normal), Carpet Bomb (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  18. BarbarianRank #18/37 · Poor fitBarbarian applies concussion, stun; their recorded effects add pressure and control windows to Iceman's existing routes.Barbarian adds Smack (8 damage, normal), Sturdy Blow (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  19. PsylockeRank #19/37 · Poor fitPsylocke applies paralyze, agility; their recorded effects add pressure and control windows to Iceman's existing routes.Psylocke adds Lunge (7 damage, normal), Devise (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  20. CyclopsRank #20/37 · Poor fitCyclops applies battle-plan, support; their recorded effects add pressure and control windows to Iceman's existing routes.Cyclops adds Hand to Hand (7 damage, normal), Target Acquired (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  21. Jean GreyRank #21/37 · Poor fitJean Grey applies force field, acuity; their recorded effects add pressure and control windows to Iceman's existing routes.Jean Grey adds Mind Attack (6 damage, normal), Psychic Multiplier (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  22. Scarlet WitchRank #22/37 · Poor fitScarlet Witch applies probability manipulation, reality warp; their recorded effects add pressure and control windows to Iceman's existing routes.Scarlet Witch adds Hex Bolt (8 damage, normal), Jinx (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  23. Headless HorsemanRank #23/37 · Poor fitHeadless Horseman applies dreadful, grim-pursuit; their recorded effects add pressure and control windows to Iceman's existing routes.Headless Horseman adds Cleave (7 damage, normal), Reap (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  24. KrampusRank #24/37 · Poor fitKrampus applies coal, gift; their recorded effects add pressure and control windows to Iceman's existing routes.Krampus adds Swat (7 damage, normal), Bad Tidings (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  25. Vampire LordRank #25/37 · Poor fitVampire Lord applies blood-power, mesmerize; their recorded effects add pressure and control windows to Iceman's existing routes.Vampire Lord adds Gouge (7 damage, normal), Glamour (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  26. NecromancerRank #26/37 · Poor fitNecromancer applies decrep-ify, resurrect; their recorded effects add pressure and control windows to Iceman's existing routes.Necromancer adds Shear (5 damage, normal), Harvest (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  27. Black WidowRank #27/37 · Poor fitBlack Widow applies covert ops, agility; their recorded effects add pressure and control windows to Iceman's existing routes.Black Widow adds Baton Strike (7 damage, normal), Widows Gauntlets (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  28. ThorRank #28/37 · Poor fitThor applies guard break, electrokinesis; their recorded effects add pressure and control windows to Iceman's existing routes.Thor adds Hammered (7 damage, undefendable), Odinforce (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  29. SantaRank #29/37 · Poor fitSanta applies cheer, egg-nog; their recorded effects add pressure and control windows to Iceman's existing routes.Santa adds Trim Your Tree (8 damage, normal), Festivities (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  30. Doctor StrangeRank #30/37 · Poor fitDoctor Strange applies crimson bands, premonition; their recorded effects add pressure and control windows to Iceman's existing routes.Doctor Strange adds Augury (8 damage, normal), Astral Incursion (8 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  31. Pale LadyRank #31/37 · Poor fitPale Lady applies moonShard, bleed; their recorded effects add pressure and control windows to Iceman's existing routes.Pale Lady adds Scratch (6 damage, normal), The Hunt (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  32. SamuraiRank #32/37 · Poor fitSamurai applies shame, honor; their recorded effects add pressure and control windows to Iceman's existing routes.Samurai adds Katana Slice (7 damage, normal), Wakizashi (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  33. RavenessRank #33/37 · Poor fitRaveness applies feather, hex; their recorded effects add pressure and control windows to Iceman's existing routes.Raveness adds Peck (7 damage, normal), Murder of Crows (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  34. WolverineRank #34/37 · Poor fitWolverine applies rage, alpha; their recorded effects add pressure and control windows to Iceman's existing routes.Wolverine adds Adamantium Claws (6 damage, normal), Regenerate (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  35. Spider-Man (Miles Morales)Rank #35/37 · Poor fitSpider-Man (Miles Morales) applies combo, webbed; their recorded effects add pressure and control windows to Iceman's existing routes.Spider-Man (Miles Morales) adds Punch (6 damage, normal), C-C-C-Combo (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  36. DeadpoolRank #36/37 · Poor fitDeadpool applies donut, onomatopoeia; their recorded effects add pressure and control windows to Iceman's existing routes.Deadpool adds Finger Guns (7 damage, normal), Donut Hole (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.
  37. Captain MarvelRank #37/37 · Poor fitCaptain Marvel applies cosmic-ray, cosmic-flare; their recorded effects add pressure and control windows to Iceman's existing routes.Captain Marvel adds Photon Punch (7 damage, normal), Inner Light (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Iceman.

Not rated yet: Storm