Necromancer
Outcasts · Complexity: 6/6 · Health / CP (1v1): 50 / 2 CP
How to play Necromancer
Overview & game plan
A summoner: weak himself, but the undead army adds damage every round – first corpses, then skeletons, then victory.
If after roll 1 5× Soul for Necro-Dancer! are reachable. Keep 5× Soul and reroll all dice not needed, aiming at Necro-Dancer! (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Corpse Explosion. Necro-Dancer! deals a documented 10 damage and applies decrep-ify, so the 5 committed dice stay on the table.
Strengths
- Full army: 3 Warriors (+3) + Bone Golem (+2) on every attack
- Resurrect (10 corpses): the killing blow sets you to 5 instead of 0
- Corpse Explosion: 4 + up to 3 bonus dice, a soul makes it all undefendable
- Decrep-ify: −1 damage and a reroll cap on the next enemy turn
Weaknesses
- Shear (3–5) is the weakest core attack in the roster
- Undead die to his own scythe rolls at phase end
- Complexity 6 with UNEARTH management on top
Dice & symbols
Most likely attack
Requirement: 3× 🗡 Scythe · Chance: 98.4%
Damage: 3 damage
Attacks & odds
| Ability | Requirement | Chance | Damage | Damage type | Effects |
|---|---|---|---|---|---|
| Shear | 3× 🗡 Scythe | 98.4% | 3 damage | Normal | – |
| Reanimate | 3× 🦴 Bones | 84.2% | – | – | – |
| Harvest | 3× 🗡 Scythe + 1× 💀 Soul | 77.6% | about 2 damage | Normal | – |
| Corpse Explosion | 1× 🗡 Scythe + 1× 🦴 Bones + 2× 💀 Soul | 48.5% | about 8 damage | Undefendable | – |
| Blight | Small straight (4 in a row) | 58.7% | 5 damage | Normal | decrep-ify |
| Black Shroud | 4× 💀 Soul | 10.4% | 4 damage | Undefendable | – |
| Deadman's Party | 3× 🦴 Bones + 2× 💀 Soul | 21.1% | 6 damage | Normal | – |
| Necro-Dancer! Ultimate | 5× 💀 Soul | 1.3% | 10 damage | Ultimate | decrep-ify |
How you defend
Resist Death: 4 dice – 0 prevention, but 1 corpse per bones and 1 health steal per soul (~0.7 healing). The Golem is the real block: sacrificing = 2 prevented + 2 back.
Concrete dice decisions
- If after roll 1 5× Soul for Necro-Dancer! are reachable. Keep 5× Soul and reroll all dice not needed, aiming at Necro-Dancer! (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Corpse Explosion. Necro-Dancer! deals a documented 10 damage and applies decrep-ify, so the 5 committed dice stay on the table.
- If after roll 1 1× Scythe + 1× Bones + 2× Soul for Corpse Explosion are reachable. Keep 1× Scythe + 1× Bones + 2× Soul and reroll all dice not needed, aiming at Corpse Explosion (4 dice). If fewer than 4 matching dice remain after roll 1, switch to Necro-Dancer!. Corpse Explosion deals a documented 8 damage and bypasses the defence roll, so the 4 committed dice stay on the table.
- If after roll 1 3× Bones + 2× Soul for Deadman's Party are reachable. Keep 3× Bones + 2× Soul and reroll all dice not needed, aiming at Deadman's Party (5 dice). If fewer than 5 matching dice remain after roll 1, switch to Necro-Dancer!. Deadman's Party deals a documented 6 damage, so the 5 committed dice stay on the table.
- If after roll 1 a small straight for Blight are reachable. Keep a small straight and reroll all dice not needed, aiming at Blight (4 dice). If fewer than 4 matching dice remain after roll 1, switch to Necro-Dancer!. Blight deals a documented 5 damage and applies decrep-ify, so the 4 committed dice stay on the table.
- If after roll 1 4× Soul for Black Shroud are reachable. Keep 4× Soul and reroll all dice not needed, aiming at Black Shroud (4 dice). If fewer than 4 matching dice remain after roll 1, switch to Necro-Dancer!. Black Shroud deals a documented 4 damage and bypasses the defence roll, so the 4 committed dice stay on the table.
Concrete playing rules
Early game
Prioritize Reanimate and build the first Warriors/Mage.
Resources
- Corpse Dial: Max 10: 2 = Skeletal Warrior (max 3, +1 each), 3 = Skeletal Mage (Decrep-ify/health steal), 6 = Bone Golem (+2, sacrifice block), 10 = Resurrect. Reanimate 3–4, Blight +1–2, Harvest +1, Resist Death per bones, Corpse Explosion returns. Order: 2 Warriors → Mage → 3rd Warrior → Golem. Buying instantly off Reanimate saves 1 corpse per undead.
- Untote (Companions): Each usable once per turn: Warrior +1 damage, Mage Decrep-ify or steal 1 health, Golem +2 or sacrifice when attacked (2 counter + 2 prevention). At phase end: 1 die per activated undead – every scythe removes one. Summon with corpses in the main phase; Black Shroud summons for free. Deadman's Party and the ultimate skip the removal roll – THOSE are the rounds for full activation.
Statuses & timing
- Corpse Dial max 10; Skeletal Warriors max 3; after activation, undead face scythe removal at phase end.
- Decrep-ify is marked only where ability/profile data names it; no extra stack limit is inferred.
- 2 corpses = first Warrior, 3 = Mage, 6 = Bone Golem, 10 = Resurrect as documented in the profile.
- 3/5 souls are relevant Corpse Explosion/ultimate thresholds.
- Corpse Dial: Reanimate 3–4, Blight +1–2, Harvest +1, Resist Death per bones, Corpse Explosion returns.
- Corpse Dial: Order: 2 Warriors → Mage → 3rd Warrior → Golem. Buying instantly off Reanimate saves 1 corpse per undead.
- Untote (Companions): Summon with corpses in the main phase; Black Shroud summons for free.
- Untote (Companions): Deadman's Party and the ultimate skip the removal roll – THOSE are the rounds for full activation.
Avoid these mistakes
Works well with
- Cursed PirateRank #1/37Cursed Pirate applies Cursed Doubloon (Cursed Doubloon, Cursed Form), Powder Keg (Powder Keg, Powder Keg); their recorded effects add pressure and control windows to Necromancer's existing routes.Cursed Pirate adds Cutlass Strike (7 damage, normal), X Marks the Spot (6 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Moon ElfRank #2/37Moon Elf applies Blind (Blind), Evasive (Evasive); their recorded effects add pressure and control windows to Necromancer's existing routes.Moon Elf adds Longbow (7 damage, normal), Demising Shot (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- MonkRank #3/37Monk applies Chi (Chi, Chi), Evasive; their recorded effects add pressure and control windows to Necromancer's existing routes.Monk adds Fist Strike (8 damage, normal), Combo Strike (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- TreantRank #4/37Treant applies Barbed Vine (Barbed Vine), Wellspring (Wellspring); their recorded effects add pressure and control windows to Necromancer's existing routes.Treant adds Splinter (7 damage, normal), Overgrowth (8 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Shadow ThiefRank #5/37Shadow Thief applies Shadows (Shadows), Sneak Attack (Sneak Attack); their recorded effects add pressure and control windows to Necromancer's existing routes.Shadow Thief adds Dagger Strike (8 damage, normal), Shifty Strike (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
Partner rankings
- Cursed PirateRank #1/37 · Very good choiceCursed Pirate applies Cursed Doubloon (Cursed Doubloon, Cursed Form), Powder Keg (Powder Keg, Powder Keg); their recorded effects add pressure and control windows to Necromancer's existing routes.Cursed Pirate adds Cutlass Strike (7 damage, normal), X Marks the Spot (6 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Moon ElfRank #2/37 · Very good choiceMoon Elf applies Blind (Blind), Evasive (Evasive); their recorded effects add pressure and control windows to Necromancer's existing routes.Moon Elf adds Longbow (7 damage, normal), Demising Shot (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- MonkRank #3/37 · Very good choiceMonk applies Chi (Chi, Chi), Evasive; their recorded effects add pressure and control windows to Necromancer's existing routes.Monk adds Fist Strike (8 damage, normal), Combo Strike (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- TreantRank #4/37 · Very good choiceTreant applies Barbed Vine (Barbed Vine), Wellspring (Wellspring); their recorded effects add pressure and control windows to Necromancer's existing routes.Treant adds Splinter (7 damage, normal), Overgrowth (8 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Shadow ThiefRank #5/37 · Very good choiceShadow Thief applies Shadows (Shadows), Sneak Attack (Sneak Attack); their recorded effects add pressure and control windows to Necromancer's existing routes.Shadow Thief adds Dagger Strike (8 damage, normal), Shifty Strike (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- PyromancerRank #6/37 · Very good choicePyromancer applies Burn (Burn, Burn), Fire Mastery (Fire Mastery, Fire Mastery); their recorded effects add pressure and control windows to Necromancer's existing routes.Pyromancer adds Fireball (8 damage, normal), Burning Soul (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- HuntressRank #7/37 · Solid choiceHuntress applies Nyra's Bond (Nyra's Bond, Nyra's Bond), Bleed (Bleed); their recorded effects add pressure and control windows to Necromancer's existing routes.Huntress adds Animalistic (5 damage, normal), Savage (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- IcemanRank #8/37 · Solid choiceIceman applies dice-cube, ice-shard; their recorded effects add pressure and control windows to Necromancer's existing routes.Iceman adds Frostbite (7 damage, normal), Ice to Meet You (2.5 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- NinjaRank #9/37 · Solid choiceNinja applies Delayed Poison (Delayed Poison, Delayed Poison), Smoke Bomb (Smoke Bomb); their recorded effects add pressure and control windows to Necromancer's existing routes.Ninja adds Slash (7 damage, normal), Walk the Line (12 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- RavenessRank #10/37 · Solid choiceRaveness applies feather, hex; their recorded effects add pressure and control windows to Necromancer's existing routes.Raveness adds Peck (7 damage, normal), Murder of Crows (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- PaladinRank #11/37 · Solid choicePaladin applies Crit (Crit), Protect (Protect); their recorded effects add pressure and control windows to Necromancer's existing routes.Paladin adds Righteous Combat (7 damage, normal), Mighty Prayer (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- GunslingerRank #12/37 · Solid choiceGunslinger applies Reload (Reload), Bounty (Bounty); their recorded effects add pressure and control windows to Necromancer's existing routes.Gunslinger adds Revolver (5 damage, normal), Bounty Hunter (1 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- SeraphRank #13/37 · Solid choiceSeraph applies flight, blinding-light; their recorded effects add pressure and control windows to Necromancer's existing routes.Seraph adds Holy Blade (7 damage, normal), Glorious (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Scarlet WitchRank #14/37 · Solid choiceScarlet Witch applies probability manipulation, reality warp; their recorded effects add pressure and control windows to Necromancer's existing routes.Scarlet Witch adds Hex Bolt (8 damage, normal), Jinx (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Headless HorsemanRank #15/37 · Solid choiceHeadless Horseman applies dreadful, grim-pursuit; their recorded effects add pressure and control windows to Necromancer's existing routes.Headless Horseman adds Cleave (7 damage, normal), Reap (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- BarbarianRank #16/37 · Solid choiceBarbarian applies concussion, stun; their recorded effects add pressure and control windows to Necromancer's existing routes.Barbarian adds Smack (8 damage, normal), Sturdy Blow (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Doctor StrangeRank #17/37 · Solid choiceDoctor Strange applies crimson bands, premonition; their recorded effects add pressure and control windows to Necromancer's existing routes.Doctor Strange adds Augury (8 damage, normal), Astral Incursion (8 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- SamuraiRank #18/37 · Solid choiceSamurai applies shame, honor; their recorded effects add pressure and control windows to Necromancer's existing routes.Samurai adds Katana Slice (7 damage, normal), Wakizashi (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- ArtificerRank #19/37 · Solid choiceArtificer applies Synth (Synth, Synth), Nanite (Nanite, Nanobot); their recorded effects add pressure and control windows to Necromancer's existing routes.Artificer adds Spanner Strike (6 damage, normal), Eureka (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Pale LadyRank #20/37 · Solid choicePale Lady applies moonShard, bleed; their recorded effects add pressure and control windows to Necromancer's existing routes.Pale Lady adds Scratch (6 damage, normal), The Hunt (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- ThorRank #21/37 · Poor fitThor applies guard break, electrokinesis; their recorded effects add pressure and control windows to Necromancer's existing routes.Thor adds Hammered (7 damage, undefendable), Odinforce (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- SantaRank #22/37 · Poor fitSanta applies cheer, egg-nog; their recorded effects add pressure and control windows to Necromancer's existing routes.Santa adds Trim Your Tree (8 damage, normal), Festivities (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Spider-Man (Miles Morales)Rank #23/37 · Poor fitSpider-Man (Miles Morales) applies combo, webbed; their recorded effects add pressure and control windows to Necromancer's existing routes.Spider-Man (Miles Morales) adds Punch (6 damage, normal), C-C-C-Combo (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Captain MarvelRank #24/37 · Poor fitCaptain Marvel applies cosmic-ray, cosmic-flare; their recorded effects add pressure and control windows to Necromancer's existing routes.Captain Marvel adds Photon Punch (7 damage, normal), Inner Light (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- WolverineRank #25/37 · Poor fitWolverine applies rage, alpha; their recorded effects add pressure and control windows to Necromancer's existing routes.Wolverine adds Adamantium Claws (6 damage, normal), Regenerate (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- DeadpoolRank #26/37 · Poor fitDeadpool applies donut, onomatopoeia; their recorded effects add pressure and control windows to Necromancer's existing routes.Deadpool adds Finger Guns (7 damage, normal), Donut Hole (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- CyclopsRank #27/37 · Poor fitCyclops applies battle-plan, support; their recorded effects add pressure and control windows to Necromancer's existing routes.Cyclops adds Hand to Hand (7 damage, normal), Target Acquired (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- RogueRank #28/37 · Poor fitRogue applies influence, ionic energy; their recorded effects add pressure and control windows to Necromancer's existing routes.Rogue adds Brawl (6 damage, normal), Sass (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- GambitRank #29/37 · Poor fitGambit applies molecular-acceleration, dissolution; their recorded effects add pressure and control windows to Necromancer's existing routes.Gambit adds Bo Staff (7 damage, normal), Bojutsu (2 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Black PantherRank #30/37 · Poor fitBlack Panther applies kinetic-energy, vibranium-suit; their recorded effects add pressure and control windows to Necromancer's existing routes.Black Panther adds Vibranium Claws (6 damage, normal), Stealth Strike (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- PsylockeRank #31/37 · Poor fitPsylocke applies paralyze, agility; their recorded effects add pressure and control windows to Necromancer's existing routes.Psylocke adds Lunge (7 damage, normal), Devise (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- TacticianRank #32/37 · Poor fitTactician applies tactical advantage, constrict; their recorded effects add pressure and control windows to Necromancer's existing routes.Tactician adds Saber Strike (6 damage, normal), Carpet Bomb (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- LokiRank #33/37 · Poor fitLoki applies illusion, bag of tricks; their recorded effects add pressure and control windows to Necromancer's existing routes.Loki adds Mockery (8 damage, normal), Confuddle (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Black WidowRank #34/37 · Poor fitBlack Widow applies covert ops, agility; their recorded effects add pressure and control windows to Necromancer's existing routes.Black Widow adds Baton Strike (7 damage, normal), Widows Gauntlets (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Jean GreyRank #35/37 · Poor fitJean Grey applies force field, acuity; their recorded effects add pressure and control windows to Necromancer's existing routes.Jean Grey adds Mind Attack (6 damage, normal), Psychic Multiplier (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- Vampire LordRank #36/37 · Poor fitVampire Lord applies blood-power, mesmerize; their recorded effects add pressure and control windows to Necromancer's existing routes.Vampire Lord adds Gouge (7 damage, normal), Glamour (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
- KrampusRank #37/37 · Poor fitKrampus applies coal, gift; their recorded effects add pressure and control windows to Necromancer's existing routes.Krampus adds Swat (7 damage, normal), Bad Tidings (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Necromancer.
Not rated yet: Storm