Matchup analyzer

Set mode, playstyle and characters to get a reasoned recommendation.

2 vs 2

Playstyle
Opponents known?

Without opponents we analyze your team on its own: fit, best partners and survival.

Team A

Team A · Slot 1
Team A · Slot 2

Playstyle: Balanced

Moon Elf + Wolverine

How well does this team play together?

Solid team combination

Team rank #247 of 703Relative partner fit #27 of 37 (Wolverine)

Recommended playstyle: Offensive

Decision basis: team quality without opponents

  • consistency and tempo sits 0.81 standard deviations above the field average and supports this playstyle.

Change versus the comparison baseline

currently selected playstyle: Balanced

Impact on team synergy

Comparison inside your own team, independent of the opposing team.

  • Balanced(current)

    Impact on team synergy

    similar
  • Offensive

    Impact on team synergy

    slightly better
  • Defensive

    Impact on team synergy

    slightly worse

Opponent recommendations

Weakest opponent

Cursed Pirate + Gunslinger

Favorable matchup

This setup is expected to give your selection the biggest advantage.

  • The opponent's damage pressure per turn is higher than your defense and healing can offset.
  • Your expected damage pressure per turn exceeds what this opponent can recover through defensive rolls and healing.
Analyze against this opponent

Most even opponent

Seraph + Shadow Thief

Even matchup

This matchup is closest to a neutral outcome.

  • The opponent's damage pressure per turn is higher than your defense and healing can offset.
  • Your expected damage pressure per turn exceeds what this opponent can recover through defensive rolls and healing.
Analyze against this opponent

Strongest opponent

Huntress + Iceman

Challenging matchup

This setup is expected to be the biggest challenge for your selection.

  • The opponent's damage pressure per turn is higher than your defense and healing can offset.
  • A large share of your damage runs through routes that bypass defense (pure, undefendable, collateral) – exactly where this opponent's prevention and avoidance barely apply.
Analyze against this opponent

This is your plan

  1. 1

    Moon Elf: Keep 5× Moon and reroll all dice not needed, aiming at Lunar Eclipse! (5 dice).

    If after roll 1 5× Moon for Lunar Eclipse! are reachable.

    Lunar Eclipse! deals a documented 12 damage and applies Blind/Entangle/Targeted, so the 5 committed dice stay on the table.

    If fewer than 5 matching dice remain after roll 1, switch to Eclipse.

  2. 2

    Wolverine: Keep 5× Mask and reroll all dice not needed, aiming at Berserker Rage! (5 dice).

    If after roll 1 5× Mask for Berserker Rage! are reachable.

    Berserker Rage! deals a documented 12 damage, so the 5 committed dice stay on the table.

    If fewer than 5 matching dice remain after roll 1, switch to Severe Threat.

Watch this when rolling

Moon Elf

  • Keep 5× Moon and reroll all dice not needed, aiming at Lunar Eclipse! (5 dice).

    If after roll 1 5× Moon for Lunar Eclipse! are reachable.

    If fewer than 5 matching dice remain after roll 1, switch to Eclipse.

  • Keep 4× Moon and reroll all dice not needed, aiming at Eclipse (4 dice).

    If after roll 1 4× Moon for Eclipse are reachable.

    If fewer than 4 matching dice remain after roll 1, switch to Lunar Eclipse!.

  • Keep 1× Bow + 3× Moon and reroll all dice not needed, aiming at Exploding Arrow (4 dice).

    If after roll 1 1× Bow + 3× Moon for Exploding Arrow are reachable.

    If fewer than 4 matching dice remain after roll 1, switch to Lunar Eclipse!.

Wolverine

  • Keep 5× Mask and reroll all dice not needed, aiming at Berserker Rage! (5 dice).

    If after roll 1 5× Mask for Berserker Rage! are reachable.

    If fewer than 5 matching dice remain after roll 1, switch to Severe Threat.

  • Keep 3× Claw + 2× Mask and reroll all dice not needed, aiming at Severe Threat (5 dice).

    If after roll 1 3× Claw + 2× Mask for Severe Threat are reachable.

    If fewer than 5 matching dice remain after roll 1, switch to Berserker Rage!.

  • Keep 4× Mask and reroll all dice not needed, aiming at Power Level Nine (4 dice).

    If after roll 1 4× Mask for Power Level Nine are reachable.

    If fewer than 4 matching dice remain after roll 1, switch to Berserker Rage!.

Watch out for this

  • Role overlap within the team.
  • Survival coverage 1/4.
  • Survival coverage 1/4 (prevention, avoidance, healing, attack denial).
  • Vulnerability when rolls fail.
  • Demising Shot can weaken opposing attacks.
  • Regenerate is the documented healing option.

Partners and alternatives

Moon Elf: Relative partner fit #27 of 37 (Wolverine)

Wolverine applies rage, alpha; their recorded effects add pressure and control windows to Moon Elf's existing routes.

Wolverine adds Adamantium Claws (6 damage, normal), Regenerate (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

These partners fit better

  • Shadow Thief · #1 of 37 · Solid choice

    Blind disrupts the opposing response to Counter Strike.

    Blind disrupts the opposing response to Sneak Attack.

  • Huntress · #2 of 37 · Solid choice

    Blind disrupts the opposing response to Nyra.

    Entangle disrupts the opposing response to Nyra.

  • Treant · #3 of 37 · Solid choice

    Blind disrupts the opposing response to Barbed Vine.

    Blind disrupts the opposing response to Dryad.

  • Paladin · #4 of 37 · Solid choice

    Blind disrupts the opposing response to Crit.

    Blind disrupts the opposing response to Retribution.

  • Barbarian · #5 of 37 · Solid choice

    Barbarian applies concussion, stun; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Barbarian adds Smack (8 damage, normal), Sturdy Blow (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Rogue · #6 of 37 · Solid choice

    Rogue applies influence, ionic energy; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Rogue adds Brawl (6 damage, normal), Sass (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Cursed Pirate · #7 of 37 · Solid choice

    Blind disrupts the opposing response to Cutlass.

    Entangle disrupts the opposing response to Cutlass.

  • Monk · #8 of 37 · Solid choice

    Blind disrupts the opposing response to Serenity.

    Entangle disrupts the opposing response to Serenity.

  • Doctor Strange · #9 of 37 · Solid choice

    Doctor Strange applies crimson bands, premonition; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Doctor Strange adds Augury (8 damage, normal), Astral Incursion (8 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Cyclops · #10 of 37 · Solid choice

    Cyclops applies battle-plan, support; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Cyclops adds Hand to Hand (7 damage, normal), Target Acquired (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Gambit · #11 of 37 · Solid choice

    Gambit applies molecular-acceleration, dissolution; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Gambit adds Bo Staff (7 damage, normal), Bojutsu (2 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Loki · #12 of 37 · Solid choice

    Loki applies illusion, bag of tricks; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Loki adds Mockery (8 damage, normal), Confuddle (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Iceman · #13 of 37 · Solid choice

    Iceman applies dice-cube, ice-shard; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Iceman adds Frostbite (7 damage, normal), Ice to Meet You (2.5 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Tactician · #14 of 37 · Solid choice

    Both effects apply the same status – the benefit overlaps.

    Tactician applies tactical advantage, constrict; their recorded effects add pressure and control windows to Moon Elf's existing routes.

  • Scarlet Witch · #15 of 37 · Solid choice

    Scarlet Witch applies probability manipulation, reality warp; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Scarlet Witch adds Hex Bolt (8 damage, normal), Jinx (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Krampus · #16 of 37 · Solid choice

    Krampus applies coal, gift; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Krampus adds Swat (7 damage, normal), Bad Tidings (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Seraph · #17 of 37 · Solid choice

    Seraph applies flight, blinding-light; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Seraph adds Holy Blade (7 damage, normal), Glorious (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Gunslinger · #18 of 37 · Solid choice

    Blind disrupts the opposing response to Reload.

    Entangle disrupts the opposing response to Reload.

  • Psylocke · #19 of 37 · Solid choice

    Psylocke applies paralyze, agility; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Psylocke adds Lunge (7 damage, normal), Devise (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Samurai · #20 of 37 · Solid choice

    Samurai applies shame, honor; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Samurai adds Katana Slice (7 damage, normal), Wakizashi (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Black Widow · #21 of 37 · Solid choice

    Black Widow applies covert ops, agility; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Black Widow adds Baton Strike (7 damage, normal), Widows Gauntlets (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Raveness · #22 of 37 · Solid choice

    Raveness applies feather, hex; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Raveness adds Peck (7 damage, normal), Murder of Crows (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Artificer · #23 of 37 · Solid choice

    Blind disrupts the opposing response to Nanobot.

    Entangle disrupts the opposing response to Nanobot.

  • Necromancer · #24 of 37 · Solid choice

    Necromancer applies decrep-ify, resurrect; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Necromancer adds Shear (5 damage, normal), Harvest (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Vampire Lord · #25 of 37 · Solid choice

    Vampire Lord applies blood-power, mesmerize; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Vampire Lord adds Gouge (7 damage, normal), Glamour (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Pale Lady · #26 of 37 · Solid choice

    Pale Lady applies moonShard, bleed; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Pale Lady adds Scratch (6 damage, normal), The Hunt (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.