Matchup analyzer

Set mode, playstyle and characters to get a reasoned recommendation.

2 vs 2

Playstyle
Opponents known?

Without opponents we analyze your team on its own: fit, best partners and survival.

Team A

Team A · Slot 1
Team A · Slot 2

Playstyle: Balanced

Moon Elf + Ninja

How well does this team play together?

Very good team combination

Team rank #138 of 703Relative partner fit #30 of 37 (Ninja)

Recommended playstyle: Offensive

Decision basis: team quality without opponents

Change versus the comparison baseline

currently selected playstyle: Balanced

Impact on team synergy

Comparison inside your own team, independent of the opposing team.

  • Balanced(current)

    Impact on team synergy

    similar
  • Offensive

    Impact on team synergy

    similar
  • Defensive

    Impact on team synergy

    slightly worse

Opponent recommendations

Weakest opponent

Cursed Pirate + Gunslinger

Favorable matchup

This setup is expected to give your selection the biggest advantage.

  • The opponent's damage pressure per turn is higher than your defense and healing can offset.
  • Your expected damage pressure per turn exceeds what this opponent can recover through defensive rolls and healing.
Analyze against this opponent

Most even opponent

Gunslinger + Treant

Even matchup

This matchup is closest to a neutral outcome.

  • The opponent's damage pressure per turn is higher than your defense and healing can offset.
  • Your expected damage pressure per turn exceeds what this opponent can recover through defensive rolls and healing.
Analyze against this opponent

Strongest opponent

Huntress + Iceman

Challenging matchup

This setup is expected to be the biggest challenge for your selection.

  • The opponent's damage pressure per turn is higher than your defense and healing can offset.
  • Your expected damage pressure per turn exceeds what this opponent can recover through defensive rolls and healing.
Analyze against this opponent

This is your plan

  1. 1

    Moon Elf: Keep 5× Moon and reroll all dice not needed, aiming at Lunar Eclipse! (5 dice).

    If after roll 1 5× Moon for Lunar Eclipse! are reachable.

    Lunar Eclipse! deals a documented 12 damage and applies Blind/Entangle/Targeted, so the 5 committed dice stay on the table.

    If fewer than 5 matching dice remain after roll 1, switch to Eclipse.

  2. 2

    Ninja: Keep 4× Shuriken and reroll all dice not needed, aiming at Walk the Line (4 dice).

    If after roll 1 4× Shuriken for Walk the Line are reachable.

    Walk the Line deals a documented 12 damage and bypasses the defence roll, so the 4 committed dice stay on the table.

    If fewer than 4 matching dice remain after roll 1, switch to Assassinate!.

  3. 3

    Moon Elf + Ninja: First Moon Elf, then Ninja: Blind disrupts the opposing response to Shade Shift.

    Both documented effects are available for the same game situation.

    This coordination is documented as an interaction between both characters.

Watch this when rolling

Moon Elf

  • Keep 5× Moon and reroll all dice not needed, aiming at Lunar Eclipse! (5 dice).

    If after roll 1 5× Moon for Lunar Eclipse! are reachable.

    If fewer than 5 matching dice remain after roll 1, switch to Eclipse.

  • Keep 4× Moon and reroll all dice not needed, aiming at Eclipse (4 dice).

    If after roll 1 4× Moon for Eclipse are reachable.

    If fewer than 4 matching dice remain after roll 1, switch to Lunar Eclipse!.

  • Keep 1× Bow + 3× Moon and reroll all dice not needed, aiming at Exploding Arrow (4 dice).

    If after roll 1 1× Bow + 3× Moon for Exploding Arrow are reachable.

    If fewer than 4 matching dice remain after roll 1, switch to Lunar Eclipse!.

Ninja

  • Keep 4× Shuriken and reroll all dice not needed, aiming at Walk the Line (4 dice).

    If after roll 1 4× Shuriken for Walk the Line are reachable.

    If fewer than 4 matching dice remain after roll 1, switch to Assassinate!.

  • Keep 5× Mask and reroll all dice not needed, aiming at Assassinate! (5 dice).

    If after roll 1 5× Mask for Assassinate! are reachable.

    If fewer than 5 matching dice remain after roll 1, switch to Walk the Line.

  • Keep 4× Mask and reroll all dice not needed, aiming at Shadewalk (4 dice).

    If after roll 1 4× Mask for Shadewalk are reachable.

    If fewer than 4 matching dice remain after roll 1, switch to Walk the Line.

These effects work together

  • Blind disrupts the opposing response to Shade Shift.
  • Blind disrupts the opposing response to Delayed Poison.
  • Targeted sets up a window that Shade Shift cashes in.
  • Targeted sets up a window that Delayed Poison cashes in.
  • Entangle disrupts the opposing response to Shade Shift.

Watch out for this

  • Chain needs the same enemy figure but the mode rolls the target.
  • Chain needs the same enemy figure but the mode rolls the target.
  • Role overlap within the team.
  • Survival coverage 1/4.
  • Demising Shot can weaken opposing attacks.

Partners and alternatives

Moon Elf: Relative partner fit #30 of 37 (Ninja)

Blind disrupts the opposing response to Shade Shift.

Blind disrupts the opposing response to Delayed Poison.

These partners fit better

  • Shadow Thief · #1 of 37 · Solid choice

    Blind disrupts the opposing response to Counter Strike.

    Blind disrupts the opposing response to Sneak Attack.

  • Huntress · #2 of 37 · Solid choice

    Blind disrupts the opposing response to Nyra.

    Entangle disrupts the opposing response to Nyra.

  • Treant · #3 of 37 · Solid choice

    Blind disrupts the opposing response to Barbed Vine.

    Blind disrupts the opposing response to Dryad.

  • Paladin · #4 of 37 · Solid choice

    Blind disrupts the opposing response to Crit.

    Blind disrupts the opposing response to Retribution.

  • Barbarian · #5 of 37 · Solid choice

    Barbarian applies concussion, stun; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Barbarian adds Smack (8 damage, normal), Sturdy Blow (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Rogue · #6 of 37 · Solid choice

    Rogue applies influence, ionic energy; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Rogue adds Brawl (6 damage, normal), Sass (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Cursed Pirate · #7 of 37 · Solid choice

    Blind disrupts the opposing response to Cutlass.

    Entangle disrupts the opposing response to Cutlass.

  • Monk · #8 of 37 · Solid choice

    Blind disrupts the opposing response to Serenity.

    Entangle disrupts the opposing response to Serenity.

  • Doctor Strange · #9 of 37 · Solid choice

    Doctor Strange applies crimson bands, premonition; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Doctor Strange adds Augury (8 damage, normal), Astral Incursion (8 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Cyclops · #10 of 37 · Solid choice

    Cyclops applies battle-plan, support; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Cyclops adds Hand to Hand (7 damage, normal), Target Acquired (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Gambit · #11 of 37 · Solid choice

    Gambit applies molecular-acceleration, dissolution; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Gambit adds Bo Staff (7 damage, normal), Bojutsu (2 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Loki · #12 of 37 · Solid choice

    Loki applies illusion, bag of tricks; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Loki adds Mockery (8 damage, normal), Confuddle (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Iceman · #13 of 37 · Solid choice

    Iceman applies dice-cube, ice-shard; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Iceman adds Frostbite (7 damage, normal), Ice to Meet You (2.5 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Tactician · #14 of 37 · Solid choice

    Both effects apply the same status – the benefit overlaps.

    Tactician applies tactical advantage, constrict; their recorded effects add pressure and control windows to Moon Elf's existing routes.

  • Scarlet Witch · #15 of 37 · Solid choice

    Scarlet Witch applies probability manipulation, reality warp; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Scarlet Witch adds Hex Bolt (8 damage, normal), Jinx (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Krampus · #16 of 37 · Solid choice

    Krampus applies coal, gift; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Krampus adds Swat (7 damage, normal), Bad Tidings (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Seraph · #17 of 37 · Solid choice

    Seraph applies flight, blinding-light; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Seraph adds Holy Blade (7 damage, normal), Glorious (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Gunslinger · #18 of 37 · Solid choice

    Blind disrupts the opposing response to Reload.

    Entangle disrupts the opposing response to Reload.

  • Psylocke · #19 of 37 · Solid choice

    Psylocke applies paralyze, agility; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Psylocke adds Lunge (7 damage, normal), Devise (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Samurai · #20 of 37 · Solid choice

    Samurai applies shame, honor; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Samurai adds Katana Slice (7 damage, normal), Wakizashi (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Black Widow · #21 of 37 · Solid choice

    Black Widow applies covert ops, agility; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Black Widow adds Baton Strike (7 damage, normal), Widows Gauntlets (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Raveness · #22 of 37 · Solid choice

    Raveness applies feather, hex; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Raveness adds Peck (7 damage, normal), Murder of Crows (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Artificer · #23 of 37 · Solid choice

    Blind disrupts the opposing response to Nanobot.

    Entangle disrupts the opposing response to Nanobot.

  • Necromancer · #24 of 37 · Solid choice

    Necromancer applies decrep-ify, resurrect; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Necromancer adds Shear (5 damage, normal), Harvest (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Vampire Lord · #25 of 37 · Solid choice

    Vampire Lord applies blood-power, mesmerize; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Vampire Lord adds Gouge (7 damage, normal), Glamour (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Pale Lady · #26 of 37 · Solid choice

    Pale Lady applies moonShard, bleed; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Pale Lady adds Scratch (6 damage, normal), The Hunt (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Wolverine · #27 of 37 · Solid choice

    Wolverine applies rage, alpha; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Wolverine adds Adamantium Claws (6 damage, normal), Regenerate (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.

  • Pyromancer · #28 of 37 · Poor fit

    Knockdown disrupts the opposing response to Missed Me.

    Stun disrupts the opposing response to Missed Me.

  • Spider-Man (Miles Morales) · #29 of 37 · Poor fit

    Spider-Man (Miles Morales) applies combo, webbed; their recorded effects add pressure and control windows to Moon Elf's existing routes.

    Spider-Man (Miles Morales) adds Punch (6 damage, normal), C-C-C-Combo (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Moon Elf.