Matchup analyzer

Set mode, playstyle and characters to get a reasoned recommendation.

2 vs 2

Playstyle
Opponents known?

Without opponents we analyze your team on its own: fit, best partners and survival.

Team A

Team A · Slot 1
Team A · Slot 2

Playstyle: Balanced

Gunslinger + Vampire Lord

How well does this team play together?

Solid team combination

Team rank #272 of 703Relative partner fit #34 of 37 (Vampire Lord)

Recommended playstyle: Offensive

Decision basis: team quality without opponents

Change versus the comparison baseline

currently selected playstyle: Balanced

Impact on team synergy

Comparison inside your own team, independent of the opposing team.

  • Balanced(current)

    Impact on team synergy

    similar
  • Offensive

    Impact on team synergy

    similar
  • Defensive

    Impact on team synergy

    similar

Opponent recommendations

Weakest opponent

Cursed Pirate + Jean Grey

Even matchup

This setup is expected to give your selection the biggest advantage.

  • The opponent's damage pressure per turn is higher than your defense and healing can offset.
  • Your expected damage pressure per turn exceeds what this opponent can recover through defensive rolls and healing.
Analyze against this opponent

Most even opponent

Cursed Pirate + Psylocke

Even matchup

This matchup is closest to a neutral outcome.

  • The opponent's damage pressure per turn is higher than your defense and healing can offset.
  • Your expected damage pressure per turn exceeds what this opponent can recover through defensive rolls and healing.
Analyze against this opponent

Strongest opponent

Huntress + Iceman

Challenging matchup

This setup is expected to be the biggest challenge for your selection.

  • The opponent's damage pressure per turn is higher than your defense and healing can offset.
  • Their area and collateral attacks reach several of your characters at once in this mode.
Analyze against this opponent

This is your plan

  1. 1

    Gunslinger: Keep 5× Bullseye and reroll all dice not needed, aiming at Fill 'Em With Lead! (5 dice).

    If after roll 1 5× Bullseye for Fill 'Em With Lead! are reachable.

    Fill 'Em With Lead! deals a documented 10 damage and applies Bounty/Knockdown/Bounty/Knockdown, so the 5 committed dice stay on the table.

    If fewer than 5 matching dice remain after roll 1, switch to Deadeye.

  2. 2

    Vampire Lord: Keep 5× Droplet and reroll all dice not needed, aiming at Exsanguinate! (5 dice).

    If after roll 1 5× Droplet for Exsanguinate! are reachable.

    Exsanguinate! deals a documented 10 damage, so the 5 committed dice stay on the table.

    If fewer than 5 matching dice remain after roll 1, switch to Rend.

Watch this when rolling

Gunslinger

  • Keep 5× Bullseye and reroll all dice not needed, aiming at Fill 'Em With Lead! (5 dice).

    If after roll 1 5× Bullseye for Fill 'Em With Lead! are reachable.

    If fewer than 5 matching dice remain after roll 1, switch to Deadeye.

  • Keep 4× Bullseye and reroll all dice not needed, aiming at Deadeye (4 dice).

    If after roll 1 4× Bullseye for Deadeye are reachable.

    If fewer than 4 matching dice remain after roll 1, switch to Fill 'Em With Lead!.

  • Keep a small straight and reroll all dice not needed, aiming at Showdown (4 dice).

    If after roll 1 a small straight for Showdown are reachable.

    If fewer than 4 matching dice remain after roll 1, switch to Fill 'Em With Lead!.

Vampire Lord

  • Keep 5× Droplet and reroll all dice not needed, aiming at Exsanguinate! (5 dice).

    If after roll 1 5× Droplet for Exsanguinate! are reachable.

    If fewer than 5 matching dice remain after roll 1, switch to Rend.

  • Keep 3× Claw + 2× Droplet and reroll all dice not needed, aiming at Rend (5 dice).

    If after roll 1 3× Claw + 2× Droplet for Rend are reachable.

    If fewer than 5 matching dice remain after roll 1, switch to Exsanguinate!.

  • Keep a small straight and reroll all dice not needed, aiming at Possess (4 dice).

    If after roll 1 a small straight for Possess are reachable.

    If fewer than 4 matching dice remain after roll 1, switch to Exsanguinate!.

Watch out for this

  • Role overlap within the team.
  • Survival coverage 1/4.
  • Survival coverage 1/4 (prevention, avoidance, healing, attack denial).
  • Vulnerability when rolls fail.
  • Duel prevents ~2.
  • Bounty Hunter can weaken opposing attacks.
  • Sanguimancy is the documented healing option.

Partners and alternatives

Gunslinger: Relative partner fit #34 of 37 (Vampire Lord)

Vampire Lord applies blood-power, mesmerize; their recorded effects add pressure and control windows to Gunslinger's existing routes.

Vampire Lord adds Gouge (7 damage, normal), Glamour (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

These partners fit better

  • Treant · #1 of 37 · Solid choice

    Knockdown disrupts the opposing response to Barbed Vine.

    Knockdown disrupts the opposing response to Dryad.

  • Barbarian · #2 of 37 · Solid choice

    Barbarian applies concussion, stun; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Barbarian adds Smack (8 damage, normal), Sturdy Blow (4 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Doctor Strange · #3 of 37 · Solid choice

    Doctor Strange applies crimson bands, premonition; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Doctor Strange adds Augury (8 damage, normal), Astral Incursion (8 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Monk · #4 of 37 · Solid choice

    Both effects apply the same status – the benefit overlaps.

    Knockdown disrupts the opposing response to Serenity.

  • Scarlet Witch · #5 of 37 · Solid choice

    Scarlet Witch applies probability manipulation, reality warp; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Scarlet Witch adds Hex Bolt (8 damage, normal), Jinx (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Cursed Pirate · #6 of 37 · Solid choice

    Knockdown disrupts the opposing response to Cutlass.

    Knockdown disrupts the opposing response to Cursed Doubloon.

  • Samurai · #7 of 37 · Solid choice

    Samurai applies shame, honor; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Samurai adds Katana Slice (7 damage, normal), Wakizashi (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Iceman · #8 of 37 · Solid choice

    Iceman applies dice-cube, ice-shard; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Iceman adds Frostbite (7 damage, normal), Ice to Meet You (2.5 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Seraph · #9 of 37 · Solid choice

    Seraph applies flight, blinding-light; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Seraph adds Holy Blade (7 damage, normal), Glorious (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Raveness · #10 of 37 · Solid choice

    Raveness applies feather, hex; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Raveness adds Peck (7 damage, normal), Murder of Crows (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Shadow Thief · #11 of 37 · Solid choice

    Knockdown disrupts the opposing response to Counter Strike.

    Knockdown disrupts the opposing response to Sneak Attack.

  • Huntress · #12 of 37 · Solid choice

    Knockdown disrupts the opposing response to Nyra.

    Knockdown disrupts the opposing response to Bleed.

  • Pale Lady · #13 of 37 · Solid choice

    Pale Lady applies moonShard, bleed; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Pale Lady adds Scratch (6 damage, normal), The Hunt (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Moon Elf · #14 of 37 · Solid choice

    Blind disrupts the opposing response to Reload.

    Entangle disrupts the opposing response to Reload.

  • Wolverine · #15 of 37 · Solid choice

    Wolverine applies rage, alpha; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Wolverine adds Adamantium Claws (6 damage, normal), Regenerate (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Pyromancer · #16 of 37 · Solid choice

    Knockdown disrupts the opposing response to Reload.

    Stun disrupts the opposing response to Reload.

  • Spider-Man (Miles Morales) · #17 of 37 · Solid choice

    Spider-Man (Miles Morales) applies combo, webbed; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Spider-Man (Miles Morales) adds Punch (6 damage, normal), C-C-C-Combo (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Ninja · #18 of 37 · Solid choice

    Knockdown disrupts the opposing response to Shade Shift.

    Knockdown disrupts the opposing response to Delayed Poison.

  • Headless Horseman · #19 of 37 · Solid choice

    Headless Horseman applies dreadful, grim-pursuit; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Headless Horseman adds Cleave (7 damage, normal), Reap (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Paladin · #20 of 37 · Poor fit

    Knockdown disrupts the opposing response to Crit.

    Knockdown disrupts the opposing response to Retribution.

  • Thor · #21 of 37 · Poor fit

    Thor applies guard break, electrokinesis; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Thor adds Hammered (7 damage, undefendable), Odinforce (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Santa · #22 of 37 · Poor fit

    Santa applies cheer, egg-nog; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Santa adds Trim Your Tree (8 damage, normal), Festivities (9 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Cyclops · #23 of 37 · Poor fit

    Cyclops applies battle-plan, support; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Cyclops adds Hand to Hand (7 damage, normal), Target Acquired (5 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Rogue · #24 of 37 · Poor fit

    Rogue applies influence, ionic energy; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Rogue adds Brawl (6 damage, normal), Sass (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Captain Marvel · #25 of 37 · Poor fit

    Captain Marvel applies cosmic-ray, cosmic-flare; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Captain Marvel adds Photon Punch (7 damage, normal), Inner Light (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Psylocke · #26 of 37 · Poor fit

    Psylocke applies paralyze, agility; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Psylocke adds Lunge (7 damage, normal), Devise (3 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Gambit · #27 of 37 · Poor fit

    Gambit applies molecular-acceleration, dissolution; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Gambit adds Bo Staff (7 damage, normal), Bojutsu (2 damage, undefendable) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Tactician · #28 of 37 · Poor fit

    Tactician applies tactical advantage, constrict; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Tactician adds Saber Strike (6 damage, normal), Carpet Bomb (2 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Black Widow · #29 of 37 · Poor fit

    Black Widow applies covert ops, agility; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Black Widow adds Baton Strike (7 damage, normal), Widows Gauntlets (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Loki · #30 of 37 · Poor fit

    Loki applies illusion, bag of tricks; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Loki adds Mockery (8 damage, normal), Confuddle (7 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Krampus · #31 of 37 · Poor fit

    Krampus applies coal, gift; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Krampus adds Swat (7 damage, normal), Bad Tidings (6 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Deadpool · #32 of 37 · Poor fit

    Deadpool applies donut, onomatopoeia; their recorded effects add pressure and control windows to Gunslinger's existing routes.

    Deadpool adds Finger Guns (7 damage, normal), Donut Hole (4 damage, normal) as an attack route; this concrete damage line attacks through a different route alongside Gunslinger.

  • Artificer · #33 of 37 · Poor fit

    Knockdown disrupts the opposing response to Nanobot.

    Knockdown disrupts the opposing response to Shock Bot.