Game mode
Dice Throne Team Analyzer
Pick a mode, pick your heroes – and see right away what to do.
Game mode
2 vs 2
Without opponents we analyze your team on its own: fit, best partners and survival.
Team A
Playstyle: Balanced
Scarlet Witch + Paladin
How well does this team play together?
Recommended playstyle: Offensive
Balanced(current)
Impact on team synergy
similarOffensive
Impact on team synergy
Defensive
Impact on team synergy
slightly worseControl
Impact on team synergy
similar
This is your plan
- 1
Scarlet Witch: Keep 5× Crown and reroll all dice not needed, aiming at Sealed Your Fate! (5 dice).
If after roll 1 5× Crown for Sealed Your Fate! are reachable.
Sealed Your Fate! deals a documented 12 damage, so the 5 committed dice stay on the table.
If fewer than 5 matching dice remain after roll 1, switch to Bewitch.
- 2
Paladin: Keep 5× Hand and reroll all dice not needed, aiming at Resolute Faith! (5 dice).
If after roll 1 5× Hand for Resolute Faith! are reachable.
Resolute Faith! deals a documented 10 damage, so the 5 committed dice stay on the table.
If fewer than 5 matching dice remain after roll 1, switch to Righteous Prayer.
- 3
Scarlet Witch + Paladin: Coordinate Scarlet Witch und Paladin: each character follows their documented contribution; no direct combo between them is documented.
Order the contributions around the available roll and the current threat.
This task allocation combines the documented individual contributions without claiming an undocumented synergy.
Watch this when rolling
Scarlet Witch
Scarlet Witch looks for reliable damage.
Keep 5× Crown and reroll all dice not needed, aiming at Sealed Your Fate! (5 dice).
If after roll 1 5× Crown for Sealed Your Fate! are reachable.
If fewer than 5 matching dice remain after roll 1, switch to Bewitch.
Keep 1× Warp + 3× Crown and reroll all dice not needed, aiming at Bewitch (4 dice).
If after roll 1 1× Warp + 3× Crown for Bewitch are reachable.
If fewer than 4 matching dice remain after roll 1, switch to Sealed Your Fate!.
Keep 2× Warp + 2× Chaos and reroll all dice not needed, aiming at Jinx (4 dice).
If after roll 1 2× Warp + 2× Chaos for Jinx are reachable.
If fewer than 4 matching dice remain after roll 1, switch to Sealed Your Fate!.
Paladin
Paladin looks for reliable damage.
Keep 5× Hand and reroll all dice not needed, aiming at Resolute Faith! (5 dice).
If after roll 1 5× Hand for Resolute Faith! are reachable.
If fewer than 5 matching dice remain after roll 1, switch to Righteous Prayer.
Keep 4× Hand and reroll all dice not needed, aiming at Righteous Prayer (4 dice).
If after roll 1 4× Hand for Righteous Prayer are reachable.
If fewer than 4 matching dice remain after roll 1, switch to Resolute Faith!.
Keep 3× Sword + 2× Helmet and reroll all dice not needed, aiming at Righteous Combat (5 dice).
If after roll 1 3× Sword + 2× Helmet for Righteous Combat are reachable.
If fewer than 5 matching dice remain after roll 1, switch to Resolute Faith!.
Watch out for this
- Role overlap within the team.
- Survival coverage 0/4.
- Survival coverage 0/4 (prevention, avoidance, healing, attack denial).
- Vulnerability when rolls fail.
- Pure Chaos can weaken opposing attacks.
- Divine Defense prevents ~2.
- Holy Attack is the documented healing option.
Partners and alternatives
Scarlet Witch: Relative partner fit #5 of 37 (Paladin)
No documented direct interaction – the rating relies solely on role and survival balance.
These partners fit better
- Ninja · #1 of 37 · Poor fit
Closes missing survival areas: damage prevention (coverage 0/4 → 1/4).
No documented direct interaction – the rating relies solely on role and survival balance.
- Raveness · #2 of 37 · Poor fit
Closes missing survival areas: damage prevention (coverage 0/4 → 1/4).
No documented direct interaction – the rating relies solely on role and survival balance.
- Iceman · #3 of 37 · Poor fit
Closes missing survival areas: damage prevention (coverage 0/4 → 1/4).
No documented direct interaction – the rating relies solely on role and survival balance.
- Black Panther · #4 of 37 · Poor fit
No documented direct interaction – the rating relies solely on role and survival balance.