Game mode
Dice Throne Team Analyzer
Pick a mode, pick your heroes – and see right away what to do.
Game mode
2 vs 2
Without opponents we analyze your team on its own: fit, best partners and survival.
Team A
Playstyle: Balanced
Huntress + Pale Lady
How well does this team play together?
Recommended playstyle: Offensive
- direct synergies scores strongly for this selection (100 of 100) and this playstyle weights it higher.
Balanced(current)
Impact on team synergy
similarOffensive
Impact on team synergy
Defensive
Impact on team synergy
slightly worseControl
Impact on team synergy
This is your plan
- 1
Huntress: Keep 5× Tiger and reroll all dice not needed, aiming at Jungle Fury! (5 dice).
If after roll 1 5× Tiger for Jungle Fury! are reachable.
Jungle Fury! deals a documented 12 damage and applies bleed, so the 5 committed dice stay on the table.
If fewer than 5 matching dice remain after roll 1, switch to Feral.
- 2
Pale Lady: Keep 5× Full Moon and reroll all dice not needed, aiming at Unleash the Beast! (5 dice).
If after roll 1 5× Full Moon for Unleash the Beast! are reachable.
Unleash the Beast! deals a documented 13 damage and applies prey/bleed, so the 5 committed dice stay on the table.
If fewer than 5 matching dice remain after roll 1, switch to Full Moon.
- 3
Huntress + Pale Lady: First Huntress, then Pale Lady: Both effects apply the same status – the benefit overlaps.
Both documented effects are available for the same game situation.
This coordination is documented as an interaction between both characters.
Watch this when rolling
Huntress
Huntress looks for reliable damage.
Keep 5× Tiger and reroll all dice not needed, aiming at Jungle Fury! (5 dice).
If after roll 1 5× Tiger for Jungle Fury! are reachable.
If fewer than 5 matching dice remain after roll 1, switch to Feral.
Keep 4× Tiger and reroll all dice not needed, aiming at Feral (4 dice).
If after roll 1 4× Tiger for Feral are reachable.
If fewer than 4 matching dice remain after roll 1, switch to Jungle Fury!.
Keep 3× Claw + 1× Tiger and reroll all dice not needed, aiming at Savage (4 dice).
If after roll 1 3× Claw + 1× Tiger for Savage are reachable.
If fewer than 4 matching dice remain after roll 1, switch to Jungle Fury!.
Pale Lady
Pale Lady looks for reliable damage.
Keep 5× Full Moon and reroll all dice not needed, aiming at Unleash the Beast! (5 dice).
If after roll 1 5× Full Moon for Unleash the Beast! are reachable.
If fewer than 5 matching dice remain after roll 1, switch to Full Moon.
Keep 4× Crescent and reroll all dice not needed, aiming at Full Moon (4 dice).
If after roll 1 4× Crescent for Full Moon are reachable.
If fewer than 4 matching dice remain after roll 1, switch to Unleash the Beast!.
Keep 2× Slash + 2× Full Moon and reroll all dice not needed, aiming at The Hunt (4 dice).
If after roll 1 2× Slash + 2× Full Moon for The Hunt are reachable.
If fewer than 4 matching dice remain after roll 1, switch to Unleash the Beast!.
These effects work together
- Both effects apply the same status – the benefit overlaps.
- Both effects apply the same status – the benefit overlaps.
- Both effects apply the same status – the benefit overlaps.
- Both effects apply the same status – the benefit overlaps.
- Both effects apply the same status – the benefit overlaps.
Watch out for this
- Role overlap within the team.
- Survival coverage 0/4.
- Survival coverage 0/4 (prevention, avoidance, healing, attack denial).
- Vulnerability when rolls fail.
- Maternal Bond prevents ~2.
- Resuscitate is the documented healing option.
- The Cure is the documented healing option.
Partners and alternatives
Huntress: Relative partner fit #1 of 37 (Pale Lady)
6 documented interactions between both effect sets (direct synergy 100).
Adds new roles: damage.
This is already the best partner choice for Pale Lady.